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Andorion "SPOILER"

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suneloon
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Andorion "SPOILER"

Post by suneloon »

Hi There!

I´m having trouble figuring out what to do about the minotaur found in a room beneath the Copper Coronet (the one being killed by the plant creatures).
I think his name is Andorion. Anyway I´m sure its the same name that abpears on the blade of the wave hallebard (the one Cromvell can forge for you).
I Found out that it was possible to save him (I used Time Stop). And I healed him. But he still wouldn´t talk to me, and after a while he simply dies (without any apperant reason).
I have tried giving him the wave hallebard, but he doesn´t react.
There MUST be a reason for him being there! Otherwise it´s just a room with no function.

Well if you have any ideas or anything, I´d love to hear them.

A dedicated player: Suneloon
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Casius
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Post by Casius »

Well it is. It's part of the script in the game. The two things have nothing to do with each other.
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fugitive
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Post by fugitive »

welcome aboard suneloon! (whats the name about). apart from that ive got nothin to add..... ;) (am i actually allowed to welcome ppl?)
turnipboy
hobbies include: turnip cookery, turnip designing, turnip shows, turnip selling, turnip festivities.

you can find me in the slums, just hope that i havent sold them all yet!
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Ode to a Grasshopper
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Post by Ode to a Grasshopper »

Of course you can welcome people! Welcome to GB Suneloon.

Most likely it's part of a quest that never made it into the finished version of BG2. There are a number of things like this, such as the Guarded Compound in the Temple district.
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suneloon
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Post by suneloon »

Thanks for the warm welcome!

And thank you for your replies. I´ll buy the one about the room never being made part of the finished version.
But I still think it s#¤%". I spent many a late night hour trying to figure it out.

Thanks again: Suneloon
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