Spoiler
2 questions.
First, I do have a rogue stone, but i cant seem to get into the Twisted Rune, there is one locked door right ouside of Delosars Inn on the side of the building, i'm assuming thats the one. but i can't get it open. is that the right door? and if it is how do i get in?
Second, i want to upgrade my horn of vallhala, but the weaponsmith shop in the prominade is always closed. could it be a bug? or do i just need to come back at a certain time?
thanks for your help.
Twisted Rune + Weaponsmith
Twisted Rune + Weaponsmith
"Butt Kicking For Goodness!"
- felonious monk
- Posts: 10
- Joined: Sat Mar 23, 2002 8:52 pm
- Contact:
Highlight the following for spoiler:
To get through that locked door on the side of the building to the left of Delosar's Inn, have your thief pick the lock or have your mage cast Knock on the door. Once you get the door open, make an archive save before entering because the game takes the rogue stone from your inventory before auto-saving.
End Spoiler
The weaponsmith moves inside one of the places above the Adventurer's Mart at night.
To get through that locked door on the side of the building to the left of Delosar's Inn, have your thief pick the lock or have your mage cast Knock on the door. Once you get the door open, make an archive save before entering because the game takes the rogue stone from your inventory before auto-saving.
End Spoiler
The weaponsmith moves inside one of the places above the Adventurer's Mart at night.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- samcu
- Posts: 281
- Joined: Sun Feb 11, 2001 11:00 pm
- Location: Melbourne, Victoria, Australia
- Contact:
In hindsight, it is pretty logical idea for the merchants to move inside the buildings... but I would never have guessed that!
The door you are trying to open shouldn't be on the building of desolar inn, try the ones lower

The door you are trying to open shouldn't be on the building of desolar inn, try the ones lower
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.