This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
After playing and beating Icewind Dale many times,I have found a number of odd things in the game. #1:Super Squrrill The so called "Super Squrrill as I know it is a super natrual sqirrill that does not like to be killed.In the beginning of the game when you see those 4 annoying kids talking about the "furry rat".You see a squrrill.Try and kill it and it takes only 2 points of damage.Later in the game he is killed.I wonder what his family is like. #2:The Hermit In the begining of the game after the avalanch falls on you and you meet the hermit he walks back to his cave.If you try to kill him he warps his dirt,little booty out of there.He is a high level cleric/mage that has 100 resisstance to everything and has 1000 hp.Cool right? #3 eath by rest. And you thought naps were good for you!I have rested and found my charecters dead.They could walk around and kil things,but when they killed things they died to.It said like -120465/22 in damage.Freaked me out.Maybe gient mosquitos came and sucked out all my charecters innerds.Weird,yes.Funny,maybe.Important.No
Well that's about it.If you have any weird happenings plz do tell.
Yahoo!The lich is dead!Which lich?The wicked lich!
Re your question...When I was playing IWD online with my sister, as we left an area, her characters (but only visible to her) had their health points reduced to 1. On arriving at the new area, her hp were regained! - and for ages she thought we were being attacked on exit, and that I was healing her on arrival! (this was believable because of occasional game lag)
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
@Yshania - Was this the same game in which she was "beating on piles of bones, swords and shields"?
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.