Originally posted by bootlegcorndogs:
Again, I think some of the later posts in this thread are looking at the issue too much from a D&D standpoint. For instance, I'm seeing a lot of complaints that monsters will be too easy to a level 40. Well, given that the PC couldn't reach 40 in the first place in a real game, what's to say the uglies aren't going to be far stronger than they should be too? I don't think you need to worry about a complete lack of challenge. They'll find something difficult.
Besides which, think about game length. We've all seen how disappointingly short Heart of Winter was. Not much point in getting too terribly riled up about a possible level 40 in the BG2 expansion given that A) odds are you'll get nowhere even close (after all how close has anyone with a full party gotten to 30 in HoW? Low 20s, max?) and B) the game will probably be so short that you won't even have time to notice. If you guys really want to gripe about something, gripe about the high cost and low return. As I said before, HoW cost very nearly as much as a brand new game and barely added an hour or two to gameplay time.
-BC
Fair enough. A few things, though:
I agree to a certain extent, but I don't quite see how anyone could look at the issue
too much from a D&D standpoint. Isn't it specifically a D&D game? In fact, won't almost any reviewer (somewhat beside the point) judge the game based on how closely it follows the PnP rules? And regardless, BG2 is designed to appeal to a particular audience; namely, the D&D audience.
That said, I understand that the game was never intended to follow the rules to the letter. In fact, it already doesn't. Several creatures in BG2 were a lot tougher than they otherwise would have been in the PnP game, for the sake of game balance.
All of this is beside the point. I guess my fear is that the expansion, somewhat like BG2, will promise some real evolvement, and instead offer up more levels, and more items. Nothing's really changed; instead of fighting hoards of orcs with a sword +1, you fight hoards of Balor with a sword +5. The context changes, but the mechanics are still essentially the same. That's really the only disappointment I had with BG2, and I hate to say that I predict more of the same with the expansion. I hope Black Isle proves me wrong.