I'm honestly fed up of it. This kind of discussion has been going for weeks on this forum and the BGDungeon forum.
I was not the first to play the sorceror or to solo it. I did it to get to know the class better, as it was very overlooked by the very vast majority of the BG2 community. Still the advantages seemed intersting to me and I wanted to try it out.
It was though in the beginning but the character soon end up being a real behemoth.
So I prepared that Survival Guide for the sorceror. A way to tell the people that the class IS far more powerful than what it seems at the first look.
I think I've done my job pretty well and so far the Guide has been sent to 18 people (oups, make it 19 now) by email, it appears on 2 forums, and will probably be in the Strategy Section of GameBanshee.
Over the time, what as been a source of information turns out to be a contest of which is more powerful and that is sad.
Of course, at the same level of xps, the sorceror is very often more powerful than most other classes. That is a fact. Sad in a certain sense because we expect the game to be balanced.
But we should NEVER forget that DnD and BG2 were NEVER designed to be played by a single character, but by a group of adventurers with different skills. Some are more powerful in certain circumstances (like any mages when they have full of spells) and some are totally crappy in other circumstances (like any mages when they are low on spells... that is why they are backed up by fighters, which are backed up by clerics, etc).
On a one on one contest, assuming that any spellcasters are rested and not knowing what ennemy they'll face they memorize the everyday spells, I think that these will be the result of an encounter with a sorceror :
- Fighters and fighter kits : sorceror wins
- Rangers and ranger kits : sorceror wins
- Thieves and thief kits : sorceror wins
- Bards, skalds and blades : sorceror wins
- Jesters : sorceror may be in trouble with the confusion ability... depends on initiative I guess
- Clerics and priests : sorceror wins,
- Druids and druid kits : sorceror should win, unless crappy casting in the first round that would allow the druid to send a creeping doom (first round determines the outcome)
- Barbarians : sorceror wins
- Monks : sorceror should win, but the fight may be longer by the time MR is lowered and the stoneskins are kept up in shape to resist the attacks
- Pure Mage : close match but sorceror should win in the long run.
- Specialist Mage : very close match, depends on luck and initiative, but the balance is tipping a liiiitle bit in the favor of the sorceror (what spell he wants is what he casts, while the spec mage would wish he had memorized it).
- Paladins and paladin kits : these are a pain for the sorceror and as much as my ego wants it, the everyday sorceror would have a though time beating these guys (with Carsomyr), even less if he's an inquisitor. If he's prepared for the encounter, that is different, but a surprise fight between an unprepared inquisitor and an unprepared sorceror, the inquisitor should win, unless very unlucky (like a successful Chromatic Orb in the first round : the inquisitor is dead).
- Kensai/mage : sorceror will probably win (a though fight)
- Ranger/cleric : sorceror will probably win (a though fight)
But then, soloing the sorceror means you'll rest often to always be in top shape, while a ranger/cleric dual wielding the flail of ages and the mace of disruption (not Crom Faer as it comes too late in the game), will be weaker than the sorceror in the first hours of the day (as the sorceror is full of spells), but will keep on with the same beat as the sorceror will have to slow down earlier.
So there are a lots of paper for the scisor sorceror to cut, but there are some nasty rocks out there that can take it out with some ease. And that is fine, because a class that beats everyone should no longer be in the game. And it would be sad to see the sorceror being deleted in the expansion pack...
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So this was my final comment about this topic. Anyone who thinks I'm wrong in my above opinions should play the sorceror and then give me some feedbacks.
As for now, I will try to find a way to enjoy the game again. It has become a pain and a challenge vs other people in the community lately, and I will go down to the basics... like having this romance with Viconia (I left my evil Kensai a long time ago while the romance was going well), or like removing the xp cap and continue playing my sorceror with lvl 9 spells.
I just want to have fun!!!
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