You are supposed to get free the son of one of the Counsellors. Is there a catch or it only can be done right strightforward cutting your way out (supposing one knows where the poor fellow is - i already do )? I do not wish to get somebody of the House hurt, i believe you can see my point of view
First time just "yes" or "no", please,
TIA,
L.
Redoran House quest question (SPOILER)
- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
Redoran House quest question (SPOILER)
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...
I'm on my very FIRST redoran quest (for the ald'ruhn house), to kill some angry mudcrabs that's bothering a guar herder somewhere south and west of Ald'ruhn. CAN*T FIND HER!!!!!!!
The journal says to go west out of aldruhn towards Gnisis, then when you get to the hills (??), take fork left, then next fork right.
And you should see her guars.
One time I walked forever and ended up at the sea. Next time I tried I ended up at Fort Buckmoth. Third time I wandered into some swamplands (Hla Oag?) which was good, coz I had a mission from Mage guild to collect dues there, but couldn't find a single person or house (I followed the hla oag signs into the swamp)..Then my computer crashed. Maybe tomorrow will be a better day.
The journal says to go west out of aldruhn towards Gnisis, then when you get to the hills (??), take fork left, then next fork right.
And you should see her guars.
One time I walked forever and ended up at the sea. Next time I tried I ended up at Fort Buckmoth. Third time I wandered into some swamplands (Hla Oag?) which was good, coz I had a mission from Mage guild to collect dues there, but couldn't find a single person or house (I followed the hla oag signs into the swamp)..Then my computer crashed. Maybe tomorrow will be a better day.
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This is episode 666,
Destination Chaos
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This is episode 666,
Destination Chaos
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- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
The best way to find her
is to fly stright west from the town (as you should been told at first). I was getting lost on crossroads (you can never determine where hills begin, can't you?) and finding anythig but her untill i got the Boots of Blinding Speed (i can use them since my char is Breton) and made ring to Levitate 1pt for 100sec. However it turned out rather good, because when i met her first time it appeared i'd already done all required (and even more as it turned out next time we met).
is to fly stright west from the town (as you should been told at first). I was getting lost on crossroads (you can never determine where hills begin, can't you?) and finding anythig but her untill i got the Boots of Blinding Speed (i can use them since my char is Breton) and made ring to Levitate 1pt for 100sec. However it turned out rather good, because when i met her first time it appeared i'd already done all required (and even more as it turned out next time we met).
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...
Hmm..The confusing thing is it says to go west towards gnisis...when gnisis is WAY up north!
So naturally you start following the first sign towards gnisis, then try to branch off west..which leads you pretty much in the middle of nowhere.
BTW: Have a great mod for you to install. A "real signs" mod, that overwrites the unreadable texture on every signpost with a readable texture. It looks good still, and has nice curly letters too.
Puts the correct names on them too it seems. A huge load of textures in that mod.
And you don't have to stand still and slowly move your mouse over EVERY signpost you encounter anymore. Which was rather annoying. I believe I found it on morrowindfiles.com or one of it's linked sites. maybe rpgplanet.
So naturally you start following the first sign towards gnisis, then try to branch off west..which leads you pretty much in the middle of nowhere.
BTW: Have a great mod for you to install. A "real signs" mod, that overwrites the unreadable texture on every signpost with a readable texture. It looks good still, and has nice curly letters too.
Puts the correct names on them too it seems. A huge load of textures in that mod.
And you don't have to stand still and slowly move your mouse over EVERY signpost you encounter anymore. Which was rather annoying. I believe I found it on morrowindfiles.com or one of it's linked sites. maybe rpgplanet.
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This is episode 666,
Destination Chaos
-------
This is episode 666,
Destination Chaos
-------