Level 1: Chromatic Orb*, Magic Missile*, Friends?, *edit*Protection from Petrification?*edit*, and Spook*.
Level 2: Blur, Knock*, Melf’s Acid Arrow, Mirror image*, and Remove Fear?.
Level 3: Haste*, Melf's Minute Meteors?, Remove Magic*, Skull Trap*, and Slow*.
Level 4: Greater Malision*, Minor Sequencer, Spider Spawn?, Stoneskin, and Wizard Eye?.
Level 5: Animate Dead*, Breach*, Cloudkill?, Lower Resistance*, and Spell Immunity*.
Level 6: Contingency, Death Spell, *edit*Protection from Magic Energy?*edit*, Protection from Magical Weapons*, and True Sight*.
Level 7: Finger of Death*, Mordenkainen’s Sword*, Project Image, Spell Sequencer?, and Summon Hakeshar?.
Level 8: Abi Dalzim’s Horrid Wilting*, Maze?, Spell Trigger*, and Summon Fiend?.
Level 9: Chain Contingency*, Spellstrike*, Time Stop*, and Wish*.
Note1: Items Marked * are vital, and items marked ? are optional (in my humble opinion of course...
Thanx in advance for any info you might have...