Please note that new user registrations disabled at this time.

Which warrior wields what?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Maleous
Posts: 26
Joined: Tue Jun 04, 2002 2:24 am
Contact:

Which warrior wields what?

Post by Maleous »

Im starting a MP game with two mages, a thief a ranger/cleric and two fighters.

If my ranger dual wields hammers and flails and my thief(swashbuckler) specialises in bows, c-bows and other ranged. Then what should my two fighters be.

I was thinking of a monk for one. Lots of dam, can hide in shadows to attack mages and physical immuninties and magical resists.

I was also thining of a barbarian as the first two proficiency points seem to be the most effective. He can were semi-decent armour and can boost strength by 4 with rage.

My question is, What should he wield. Dual wielding would allow for long swords, katanas. 2handed weapons would allow for Carsomyr(is carsomyr a paladin only?), long bows, halberds.

Also is the monk truly powerful?. I mean he gets 1d20 damage which is the highest ive heard of and can do all of his secial abilities. But can you get more powerful weapons and armour than what the monk gets naturally?
Life is not a right. It is a privilege granted to those who survive.
User avatar
Rattman
Posts: 230
Joined: Tue Apr 23, 2002 12:22 pm
Location: The Kingdome of Rothes
Contact:

Post by Rattman »

Carsomyr is paladin only

and i would "suggest" katana's and long swords for one and simatar's and two handed weapons for the other

but you should go with what you like best and what you think will be most fun
Ancient times they had no statistics so they had to fall back on lies

"I'm invinceable"
"your a loony"

I'd rather be rich than stupid.

If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason.
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

Why do you make you're swashbuckler use ranged weapons, swashbucklers are made for dual-wielding.
Also, why not change one mage to a sorcerer!?
I do not have the touch, nor do I have the power.
User avatar
Maleous
Posts: 26
Joined: Tue Jun 04, 2002 2:24 am
Contact:

Post by Maleous »

Also, why not change one mage to a sorcerer!?
Yeh, one's an elf sorceror(combat flexibility), the other's a gnome illusionist(extra spells)

Why is the swashbuckler made for dual wielding? I made him ranged because the monk and Barbarian and Ranger cleric had melee covered. Also the swashbuckler is a halfling for the high dex and thief bonuses, add the 19 dex to bonuses for slings ;)

One main reason i chose the barbarian is because it appeared to be a wast of profiency points to go any higher than specialised. It takes a whole three points and you only get another +1 to hit and +1 to dam and speed, The barb gets those easy in rage and he's naturally fast.
Life is not a right. It is a privilege granted to those who survive.
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

Originally posted by Maleous


Yeh, one's an elf sorceror(combat flexibility), the other's a gnome illusionist(extra spells)

Why is the swashbuckler made for dual wielding? I made him ranged because the monk and Barbarian and Ranger cleric had melee covered. Also the swashbuckler is a halfling for the high dex and thief bonuses, add the 19 dex to bonuses for slings ;)

One main reason i chose the barbarian is because it appeared to be a wast of profiency points to go any higher than specialised. It takes a whole three points and you only get another +1 to hit and +1 to dam and speed, The barb gets those easy in rage and he's naturally fast.
A swashbuckler can put 3 slot's in 2weapon style, and i believe he get's hte extra damge for melee weapons.
Also i think for a rollplaying point of vieuw(sp?) het shouldn't be using a bow, but that's just me.
I do not have the touch, nor do I have the power.
User avatar
Maleous
Posts: 26
Joined: Tue Jun 04, 2002 2:24 am
Contact:

Post by Maleous »

The gamebanshee website says list one of the strengths of the swashbuckler as 2 proficincy points in thief melee weapons, but i had no problems placing 2 proficenicy points in short bow, havent tried c-bow or sling yet.

From a role playing perspective i should have at least some melee proficincies, which do you recommend, Staff of Ryn would be nice, The barb has already covered long sword and katana.
Life is not a right. It is a privilege granted to those who survive.
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

Originally posted by Maleous
The gamebanshee website says list one of the strengths of the swashbuckler as 2 proficincy points in thief melee weapons, but i had no problems placing 2 proficenicy points in short bow, havent tried c-bow or sling yet.

From a role playing perspective i should have at least some melee proficincies, which do you recommend, Staff of Ryn would be nice, The barb has already covered long sword and katana.
You don't have to rollplay, i once played a beserker/thief (I believe Astafas had a funny story about that one)
I can't think of what that guy should have expereinced in his life to get that way! :D :D
From a rollplaying point of view i would go for scemitars for the swashbuckler, not very good backstabbing weapons, but since he can't backsatab that's no problem.
Also shortsword fit with the character in my opinion.
I do not have the touch, nor do I have the power.
User avatar
gnomethingy
Posts: 543
Joined: Sat Apr 06, 2002 8:25 am
Location: Omnipresent
Contact:

Post by gnomethingy »

Swashbucklers can put two * in single weapon and sword and sheild as well.. I think they can put it in two handed

I might not be up to date on patches, so this could have been fixed.. not sure
-->Instert cool sig here<--
Post Reply