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is there any mod that makes traveling distances understandable?

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Thrar
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is there any mod that makes traveling distances understandable?

Post by Thrar »

like, athkatla to d'Arnise keep is 8 hours, back it is 20.
umar -> d'arnise is 4, back 12.

wtf do they do all the time, is it so hard just to leave the keep behind?
(i am almost sure there r more examples, but i traveled that way just now)
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lompo
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Post by lompo »

Seems that De Arnise keep PCs are having a lot of fun (maybe party and what else?): going there everybody run because is eager to arrive, on they way back they walk slowly because they are drunk or with hangover!
:D :D :D :D :D :D
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dragon wench
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Post by dragon wench »

ROFL :D
I wonder if Nalia would be more tolerable drunk than she is sober! :D
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kopywrite
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Post by kopywrite »

I wonder if Nalia would be more tolerable drunk than she is sober!

She'd probably be sick. Or make a pass at someone she shouldn't. Oh wait, that's me...

:D
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Rattman
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Post by Rattman »

i have never noticed that in the traveling times?

if you are right then i believe the traveling times are buggery
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Post by JackOfClubs »

I had always assumed that it had to do with going uphill versus downhill. Haven't verified this though...
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Post by Ode to a Grasshopper »

Originally posted by dragon wench
ROFL :D
I wonder if Nalia would be more tolerable drunk than she is sober! :D
She could hardly be less tolerable. :rolleyes: :D
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