kidnappers of Tirdir?
- Edar Macilrille
- Posts: 503
- Joined: Sat Sep 11, 2004 8:48 am
- Location: Aarhus, Denmark
- Contact:
Necro
1) If you have/save all pantaloons through the game in ToB there is a pretty nifty bonus. Hint, who can make something very useful with all pairs.
2) Question; If you tell Welther that she is somewhere around in the houses near The Copper Coronet, then go back (I wanted to rape and kill her, being an evil Drow wishing to get back at females),? Being Drow, I like to move like a fish in the water, then sometimes perform something horrible, but untraceable and unnoticed by 99% of the city. That will be significantly harder if everyone is hunting me.
In general there are very few evil paths and solutions to quests. One could wish for a mod that adds more of that. Any modders? RPGGuy, you want to make BG III; what about training for it with an evil mod?
1) If you have/save all pantaloons through the game in ToB there is a pretty nifty bonus. Hint,
Spoiler
in that desert village/monestary whose name I forgot, there is a smith with a resident gnome
Spoiler
three
2) Question; If you tell Welther that she is somewhere around in the houses near The Copper Coronet, then go back (I wanted to rape and kill her, being an evil Drow wishing to get back at females),
Spoiler
the "Police" in the form of 3 Amnish Legionnaires, an Amnish Centurion and two Cowled Enforcers come to arrest you. Does this automatically make you an enemy of the state and all the forces of good in the town starts hunting you
In general there are very few evil paths and solutions to quests. One could wish for a mod that adds more of that. Any modders? RPGGuy, you want to make BG III; what about training for it with an evil mod?