Ok, I'll go first this time.
For starters, we need to refine the dive bomber tactics... If we manage to get Mimistouta or Ronaldmimic to the steam cannon, as soon as he is launched, everybody else stops looking like footballs as not to confuse the airborne. I think Ronaldmimic will have little trouble remembering this
. Also, keeping those two high in the field shouldn't be a problem, since the linemen are a bit incapacitated.
Second, we will try to distract the dwarves with a mimic turning into a coffer of gold (trying to make it look like it comes from the audience) at some crucial moment. It will only work once (maybe), so make it count, guys...
Since the field is soaked, the mimics will try using flipper-like feet for better propulsion. We have also decided to take Rivaldmimic off the field, because he's started acting too much. If the dwarves actually tackle us, then perhaps it's acceptable to fall, but acting out the Death star explosion was rather much (and it took him far too long to pick himself up...) It's surprising that he didn't get a card for that. We don't expect to be as lucky next time. Tottmic has received strict instructions to stay on his feet.
The last seven minutes were a nightmare. We really need to stop the dwarven offensive higher up in the field and counter attack quickly. We need to win during play, because if this goes to penalties, we'll be in trouble for sure... I wish we'd practiced penalty shots. If it goes to extended time, we will try to get either corners or free shots near the dwarven goal and bring up the goalie midfield to help out.