In the old AD&D AC system, I knew a good AC when I saw it, largely because I knew what it meant in terms of THACO. Now, this new system completely perplexes me.
So, what is a good AC in 3rd ed. rules? How does it affect the likelihood that some bad guy manages to slip a knife between my ribs? My Paladin is walking around with an AC of 31, and I don't know if I'm a tough guy or just some schmuck in a tin suit.
Thanks in advance for your insight.
AD&D 3rd Ed. Question: what is a good AC???
- NogginBopper
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- [-Mortician-]
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hmm
well the higher the better. I've played as a rogue, and you only hit mid-20s, and as far as i can remember, the most my fighter ever had was around 34-39, no more than that. So if you're sitting at 31 (i assume u have +3 platemail at this point) then you're sitting high and mighty hehe
well the higher the better. I've played as a rogue, and you only hit mid-20s, and as far as i can remember, the most my fighter ever had was around 34-39, no more than that. So if you're sitting at 31 (i assume u have +3 platemail at this point) then you're sitting high and mighty hehe
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- pinkypinky
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Think of it this way. In 3rd a 20 AC is equal to a 0 in 2nd. So that would make a 30 a -10, which was the max in 2nd. So in 2nd terms you are walking around with a -11 AC. Attack Bonus works the same way compared to THAC0. A +1 AB is equal to a 20 THAC0 and a +20 AB is a 1 THAC0. But just like with AC they have removed all caps. So you can have more than a +20 AB.
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"The only good Giant Deiy is a dead Giant Deity." Clangeddin
So my 17th level monk with AC 33 would have an equivalent of -13 AC in BGII??
No wonder this guy's taking names. I ended Throne of Bhaal as a 33/34 level monk and I'm not sure I had -10 AC.
I'm going to have to go from hardcore to the next level.
No wonder this guy's taking names. I ended Throne of Bhaal as a 33/34 level monk and I'm not sure I had -10 AC.
I'm going to have to go from hardcore to the next level.
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