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This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale II.
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Mianna
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Post by Mianna »

I thaught that summarising all the information that I´ve learned so far might be a good idea. There are new members coming out since ID2 release date is coming closer so here´s a few things in one package to make it easier for people to gain information scattered around this and other forums:

1.THAC0 is gone. I haven´t had the time to investigate this matter but I know that it´s gone.

2.Armor class is better when the number is LARGER. So 2 is better than 1.

3.You can create multi-classes just the way you want.Druids,paladins and ranger can now be multi-classed as well.But...if your race has a favored class then you suffer experience penalty if you don´t have his favored class and the classes are more than 1 level apart.
Like this: Aasimars favored class is paladin. If you are rogue lvl2/paladin lvl 10 there is no experience penalty. If you are rogue lvl2/mage lvl4 there is experience penalty. Humans and half-elves DO NOT suffer experience penalty at any case.

4.Druids can shapeshift to many animal forms like a boar or winter wolf. The whole shapeshift arsenal can be found at Icebounds updatet class pages. I haven´t found any certain info about lychantropy...I hope it´s in the game cos´ greater werewolf ate my heart.

5.There are no NPCs to join the party.You create it yourself.

6.ID2 is BIG. Much bigger than ID and HoW...that´s what they say.

7.There are 2 sub-classes for every race.Including DROW
:D

8.You can find very very much info about 3e rules if you go to Icebound (easily found from Black Isle ID2 page) and from there go to D&D 3e rules. This info might not link to ID2 but it´s very interesting (they have werewolves,weretigers and bunch of other stuff).

This isn´t much but I hope it helps someone. While some of you might think this thread stupid I disagree. Some people have limited time to surf the net and to find a summary of detailed info is a savior of the day. And there are people checking these boards to gain info but they don´t write threads. I did that 2 years ago and when all the info was scattered around in hundreds of threads I registered as a member. Hard time surfing in millions of sites is still necessary...
The less you know...the more happier you´ll be.
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fable
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Post by fable »

You've done a nice job, and deserve congratulations for it, but

7.There are 2 sub-classes for every race.Including DROW

...is not (unfortunately) accurate. Fighters, druids, bards, sorcs, rangers and rogues have no subclasses.
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hwttdz
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Post by hwttdz »

I think Mianna meant to say is that there are sub-races for many of the races. Drow is a sub-race of elf. There are no sub-classes like kits. There are specialist mages I think, clerics choose a diety, paladins and monks can be of different orders and need to be if they want to dual class without penalties. The races that have no sub races are the half-elf and half-orc. Other than that let me test my memory.

1) Human
a) aasimar
b) tiefling
2) Dwarf-shield standard
a) gold
b) grey
3) elf-moon standard
a) drow
b) wild- not the same as wood
4) gnome I forget what is standard
a) deep
5) halfling-lightfoot
a) strongheart
b) ghostwise

That should be about it.
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Mianna
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Post by Mianna »

Oh yes,sorry :D I meant sub-races.
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fable
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Post by fable »

I see. :) Yes, there are many sub-races. I think several act as counterweights for the professions with greater requirements for useful activity, like bards and clerics. If you use a drow bard, for example, you can optimize them for dexterity, intelligence, and charisma, while still having good scores in everything else. Of course, they take more experience to advance, but you'd expect a tradeoff.
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Astafas
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Post by Astafas »

Originally posted by Mianna
Humans and half-elves DO NOT suffer experience penalty at any case.
They may, if they have more than two classes. A Human Ranger(7)/Rogue(3)/Fighter(1) for example would suffer a XP penalty as his two non favored classes (Rogue and Fighter in this case) are more than one level apart.
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dios
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Post by dios »

I haven't figured one thing out here, the experience loss how is that meant to happend? If my Fighter has 10 000exp and dual-classes to something that should give him xp loss does he loose say 1000XP than or???
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