Please note that new user registrations disabled at this time.

archer/cleric

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Mielikki
Posts: 108
Joined: Tue Mar 06, 2001 11:00 pm
Contact:

archer/cleric

Post by Mielikki »

lol
not sure if something leik that is is possibel, but can u guys tell me what strenght dexterity wisdom i need for dualling an archer to cleric
and what lvl should i dual
thanx for help
~Goddess Of Forests and all Rangers~
User avatar
Angelus
Posts: 426
Joined: Wed Feb 21, 2001 11:00 pm
Location: Germany
Contact:

Post by Angelus »

For dualing you need 17 in wisdom and 15 in the rangers prime stats, not sure what they are.

I'd dual at lvl. 12 to get the to hit and damage bonuses and called shots.
I don't know whether you advance as priest or druid so you may not reach the highest cleric level.

Just don't forget you won't be able to use the bow.
"Everybody wants to see justice done, to somebody else."
User avatar
Mielikki
Posts: 108
Joined: Tue Mar 06, 2001 11:00 pm
Contact:

Post by Mielikki »

any advantages/disadvantages?

will a archer/cleric be abel to use bows?
~Goddess Of Forests and all Rangers~
User avatar
tzeench
Posts: 10
Joined: Wed Mar 21, 2001 11:00 pm
Contact:

Post by tzeench »

i thought rangers cant dual
User avatar
mizuno
Posts: 193
Joined: Fri Feb 23, 2001 11:00 pm
Location: UK
Contact:

Post by mizuno »

rangers can be dualed, cos i am using ranger/cleric at the moment. better to have wisdom and ex at 18.

but i am a bit concern about the ranged weapon issue cos cleric can only use sling... thus archer/cleric might not be a very good idea, i might be worng
Mizuno is a Proud Member of the Brotherhood of the Woods
User avatar
Radek
Posts: 322
Joined: Sun Nov 26, 2000 11:00 pm
Location: Prague, Czech Republic
Contact:

Post by Radek »

1. A ranger of any type can be dualled to a cleric.
2. If I uderstand well, the prime stat for a ranger is CON. This means that you will need CON 15 WIS 17. I suggerst STR = CON = DEX = WIS = 18 :D .
3. I don't think an Archer is a good choice. Well, you get the Called Shot ability and the ability should work with slings, too. But you lose the ability to wear a good armor. Also, an archer has limitations on non-bow proficienies. I suggest pure_ranger/CLERIC. This allows you to wear armor and train your character in 2 weapons (mace, flail, later warhammer).
User avatar
Gruntboy
Posts: 4574
Joined: Tue Dec 26, 2000 11:00 pm
Location: London, UK.
Contact:

Post by Gruntboy »

You need 15 str & con and 17 Wisdom.

Archer/cleric is not a bad combo, besides the leather armour restriction (can use shadow dragon scale though).
"Greater love hath no man than this, that he lay down his pants for his friends."

Enchantress is my Goddess.

Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
User avatar
Rail
Posts: 1104
Joined: Wed Nov 22, 2000 11:00 pm
Location: Anchorage, Alaska, USA
Contact:

Post by Rail »

With the ranger/cleric combo, can't you use druid weapons? Archers are great with darts! :D No joke! Great rate of fire and you get Str. bonuses for thrown weapons.

[ 04-09-2001: Message edited by: Rail ]
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
User avatar
Manveru
Posts: 656
Joined: Tue Feb 27, 2001 11:00 pm
Location: Lodz, Poland
Contact:

Post by Manveru »

Archer/Cleric - one more advantage : Cleric+Druid spells (More spell slots if you duel earlier)
So sayeh

Wise Manveru Telcontar,
The Mighty Wizard from Eregion


The Eregion Wizards
Elen sila Lumenn' Omentielvo
User avatar
appo13
Posts: 72
Joined: Mon Jul 20, 2009 2:16 pm
Contact:

Post by appo13 »

How about dualling the Archer to a Mage with the Archerkit of "tactics"? Would a dualled archer at level 9 be better than a pure archer on high levels? Level 30 would give +10 damage/hit if you are a pure archer. A dualed archer would only have +3 damage/to hit but would be able to use massive spell power!

What would you do?
Post Reply