BG2 Multi-Player
- magicmuffin
- Posts: 70
- Joined: Sun Sep 02, 2001 10:00 pm
- Location: Tasmania, Australia
- Contact:
Ok, i have ToB, and i guess u could be a wild mage, but u don't always have to cast nahl reckless dweomer.u can cast magic missile and abi-dalzims fine.thats a good idea about the items thing, but i figure we could srtart with like a +1 or 2 weapon, or armor.+1,2 armor is dumb anyway, since u can just wear a ring and get saving throws lowered too.And the time-zone will be a problem, ill need to no the difference, i'm sure we could work something out.
-=Slikk like mercury...but solid at room temperature=-
I have tob, but no SK, but I have an idea to get round that (my bro don't like that sorta thing, he says it bugs it). I will just make a character, import him into my MP game that I played with myself, give him a nice item and then export again, it might work if I do the thing with pausing before the character goes 'aaahh!'...
If no one steps forward for a cleric I will, but I REALLY do like paladins (don't know why, I just do), also, could someone specify what the permissions would be?
If no one steps forward for a cleric I will, but I REALLY do like paladins (don't know why, I just do), also, could someone specify what the permissions would be?
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
Have you ever heard any more inspiring or logical words? I sure haven't.
Have you ever heard any more inspiring or logical words? I sure haven't.
Ok, ill be a cleric then, a priest of helm, and I don't mean any super items, just a +1 or smthng.U can use the cluaconsole for that,I can give u the code.We now have enough people, heres the rundown.
mini-me- cavalier
magicmuffin-invoker/wild-mage?
joeblack- monk
me- priest of helm
nosoupforu- thief
craig- archer
As for permissions, i figure all permissions, except changing peoples inventory.
Also is anyone other than magicmuffin from another country?If so i need to no the time difference with eastern time.
And finally, does anyone have a dsl/cable/t1-3 connection available to them?
[ 10-23-2001: Message edited by: Michael ]
mini-me- cavalier
magicmuffin-invoker/wild-mage?
joeblack- monk
me- priest of helm
nosoupforu- thief
craig- archer
As for permissions, i figure all permissions, except changing peoples inventory.
Also is anyone other than magicmuffin from another country?If so i need to no the time difference with eastern time.
And finally, does anyone have a dsl/cable/t1-3 connection available to them?
[ 10-23-2001: Message edited by: Michael ]
-=Slikk like mercury...but solid at room temperature=-
what items can me a monk bring?
We could also start with a single item in out inventories (SK it in) but not weapons or armour or wands as they would turn the tide a bit.... something like a ring of protection +1 or ring of fire res.
The lord of murder shall perish but in his death he shall spawn a score of mortal progency
Chaos shall be sown in their footsteps
Chaos shall be sown in their footsteps
Ok, first things first. As a monk u can bring a ring +1 or any weapon +1.Singopore? not so good.Broadband Cable? Very good.Bangzo, keep on this thread.Ok, i need to no everyone's country and time difference with Eastern Time.
So far I got
Mini-Me- England
Joe Black- SIngapore
Craig- England
MagicMuffin- Australia
Me- U.S
I need to no this, as it is very important.
So far I got
Mini-Me- England
Joe Black- SIngapore
Craig- England
MagicMuffin- Australia
Me- U.S
I need to no this, as it is very important.
-=Slikk like mercury...but solid at room temperature=-
I'm in Canada.... in the west. I'll play anything if it can't work with someone else, I like most classes
shesmyjoy84@hotmail.com
[ 10-24-2001: Message edited by: General ]
shesmyjoy84@hotmail.com
[ 10-24-2001: Message edited by: General ]
"Come on, let's go whack something eeeeeeeeevil!"
"Faster than Chiktikka FastPaws!"
Shadow Mages - Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible.
"Faster than Chiktikka FastPaws!"
Shadow Mages - Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible.
- WizardSlayerFanatic
- Posts: 32
- Joined: Tue Oct 23, 2001 10:00 pm
- Location: Australia
- Contact:
i would play well my email is peterwj@hehe.com
Location - Australia, 56k modem
Player Wizard Slayer all the way.
Location - Australia, 56k modem
Player Wizard Slayer all the way.
Wizardslayer
This warrior has been specially trained by his sect to excel in hunting and attacking spellcasters of all kinds.
We are legion of Wizard Slayers A.K.A Miracle Workers.
This warrior has been specially trained by his sect to excel in hunting and attacking spellcasters of all kinds.
We are legion of Wizard Slayers A.K.A Miracle Workers.