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Hard: solooing vs Greater Werewolf

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Zhar
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Hard: solooing vs Greater Werewolf

Post by Zhar »

As i wandered towards dragon's lair i've met 3 greater ww. Even one is too tough for me.
with six chars there was no difficulties, biut now, wahoouu!
I'am soloing mage14/fighter14/thief16 for the moment.
Does anyone have a good tatics vs werewolf regeneration (better than my Gaxx!!!). I cant do enough damage per round by bashing (Celestial Fury+FOA+19 str)

Have to go along the corridor in the shadows...
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Promise
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Post by Promise »

Did you try setting traps, then use summons to lure them out one at a time(technique required), while yourself hide in shadow/cast invisibility to ready for a mighty backstab?
If you can't kill them, you can always sneak pass that place with invisibility.
I'm not so strictly lawful neutral
now.
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Mini Me
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Post by Mini Me »

Melf's acid arrow is quite good as you can shoot it and it wil do dmg at the same time you fight... Just a thought, I'm not sure :D
You could try cloudkill too, but that would hurt you.
I don't wanna sound annoying, but insect plague would be perfect...
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Post by Bruce Lee »

I always just found that a solid bashing does the trick. Ofcourse I never ran into the unkillable one. Improved haste is good and so is Vhailor's helm.
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THE JAKER
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Post by THE JAKER »

You sound like you're high enough level, try a whirlwind attack or a improved haste assassination. The trick is to do the most damage in one round.
May you walk on warrrrm sannd....
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Curdis
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Post by Curdis »

Zhar,
mage14/fighter14/thief16
??

Improved Haste, Invisiblity, Hide Shadows, target ONE Greater Werewolf, Backstab. Mop up with remaining round of attacks (if necessary) THEN Invisiblity (repeat as necessary). Why weren't you already doing this? - Curdis
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Zhar
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Post by Zhar »

Oh yes!!! now i can use all these damned potions of invisibility. Normaly as soloing, equipment is very packed, and much of it is in my city chamber.
In fact, i'am quick with the white boots, and toughest foes like Golem, are killed by shadow-hit-run-shadow-hit...

Thx
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Xyx
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Post by Xyx »

Spell Sequencer: 3 x Skull Trap. ;)
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
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THE JAKER
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Post by THE JAKER »

Xyx, that's your solution to everything! :D
May you walk on warrrrm sannd....
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General
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Post by General »

Originally posted by THE JAKER:
<STRONG>Xyx, that's your solution to everything! :D </STRONG>
If it works, it works!
:D
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