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Help me find Haer'Dalis please

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Rgiskard
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Help me find Haer'Dalis please

Post by Rgiskard »

I can't enter the dungeon of mage (Mekrath), I've found the purple secret door but it's locked. My party is evil (reputation 5) Korgan, Aeire, Viconia, Edwin and Jan. I got Haer'Dalis in my first game and remeber something to do with Quayle asking me to help his friends in the 5 flaggons inn, but this time Quayle say's nothing about them, wether I have Aerie in my party or not. I went to 5 flaggons inn and they asked me to find Haer'Dalis giving me the location of Mekrath's tower (I looking at the door NNW in the sewers at the temple district.

Please help, I only need Haer'Dalis to complete my desired party and don't want to gain too many EP before I find him.

P.S I will replce him for Aerie.
Not to mention the other things.
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Aegnor
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Post by Aegnor »

Originally posted by Rgiskard:
<STRONG>I can't enter the dungeon of mage (Mekrath), I've found the purple secret door but it's locked. </STRONG>
All I can suggest is get Jan a potion that improves picklocks ability or a knock spell. I don't believe Quayle has anything to do with your not being able to get in.
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Edwin
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Post by Edwin »

There are two doors in the sewers. One is closed (the mind flyer one) the other, next to this one, is open. Use this one.
If the door that has to be open is closed, you can try entering from the bridge district. You must use CTRL+J (i think is this???). The entrance is in the north part of the map; where you exit this area there's a high wall. Put your cursor on the high side of this wall and you'll see an entrance.
Ask if my description was not enough..... :rolleyes: (it's a bit chaotic)
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages

Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
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fable
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Post by fable »

Down in the north end of the sewers, you'll find two hidden doors. The one to the right (actually northeast) requires a special key, and you do *not* want to go in there unless you're well-prepared.

The door to the north should open easily. It leads to a small, empy antechamber, with another room containing stairs to the right (east). Take the stairs. Expect some attacking creatures when you arrive. Avoid the eastern path for the moment; instead, search the library to the west. Then proceed south, through the corridor that winds counterclockwise. Have your thief ready to search for traps--there are some decent treasures, there, but the mage protects his goodies.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
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