A thoughtful post, Than.
The DF has been a cathartic experience...darkness and light, it has drawn things from the depths that have long evaded the pen of expression, so to speak. From the hawk (raptu in my DF contributions) soaring high in the limitless expanse of blue sky to the gigantic horrors of the darkness of the soul, rending and devouring, the magic of the DF has breathed life into old bones. They rise from the clay, knitting together under the power of the spell, clothed once more in flesh and blood...
The deeper one goes, it seems, the more powerful the spell. Across the board, the battle has served as a catalyst for inspiration, and I have watched the writing of the participants change with each post. This mirrors my own experience. What is inspiration, but the opening of a door? Where that door leads is but a part of the adventure...perhaps it will take us to the perpetual spring of dew-kissed meadow in the celestial bliss of Elysium, where the Great Tree sighs in the breeze, silvery leaves playing in the zephyr, the source of the musical chiming upon the healing winds of Thar-illuminiin...
Or perhaps it will take us deep into the darkness of the psyche, to the black heart of evil itself. Wherever it leads, the promise of adventure lures us through the portal, taking us where the arid wind blasts the scorching dunes, revealing the bones of a long forgotten sorcerer buried in the sand. The talisman which lies upon his bleached rib cage glows crimson in the glare of the desert sun, awakened at last after thousands of years of restless slumber...
The place where shining paladins battle the heralds of doom, and druids wield powers primeval, is the stage that is the DF story. The arcane magics of the wizards, bending space-time itself at the beckoning of ancient words of power, sweeps us away to the darkness of the tunnels of the Abomination. Wizard-slayer or silent archer, we are all players on that stage. The power of that spell comes alive when each of us decides to step through the door, and lose ourselves in the adventure. To me, that seems to work best, and I have witnessed it spread to other writers as the battle unfolds...
The spell encounters ripples of resistance when we resist the siren call of it's eldritch embrace. There is something personal in the decision to yield, I know...yet the muse is always there, summoned by the magic of the DF wizards. I have, at times, been rather taken aback by my own muse, and told her to hit the road. I end up regretting that, every time. I should know better, for that muse has always been with me. The power of the DF gives her greater staying power, and on those occassions where I have taken her hand I have been overwhelmed by the imagery that floods my mind's eye. On our own, we can't connect to the magic of the DF. It is through the agency of the muse that we connect...
LOL, I hope that I have answered your first question, Than.
The tension of the battle is building nicely, and I love how things are progressing. The intrigue of the Drow I relish particularly, Than, and I enjoy your work in that area. Iilya is both a player and a pawn in the game of chess that's being played in the tunnels...a dark game, to be sure. You have seized upon that very well.
Plot related stuff: As for Thalimon, he is walking a path that will lead him to the chamber of horror where the Glabrezu awaits. I forsee this happening once the elite of the Drow forces appear. Thalimon will go for the Handmaidens of Lolth...and liberate them of their foul existence. As for the final battle against the Abomination...I am open to suggestions. Either Thalimon's closure of the Abyssal portal occurs just prior to that battle, the cataclysmic shattering of the Drow artifact teleporting him to the chamber of the Abomination...or his efforts coincide with that battle. Thalimon will have to enter that portal in order to close it from the other side, for the Drow artifact is in actuality on the other side of the Planar gate, in a fetid, reeking swamp of horror. The Abyss is a nightmare without end...
I have watched the writing of the other members of the DF with rapt fascination. Let's face it...the Seldarine are cool, and thoughts of an elven paladin enter my mind now and then. The Hand of the Seldarine is terrible and swift in it's exquisite majesty. I can see him in my mind, resplendent in silver plate armor of unsurpassed elven craftsmanship, his Moonblade aglow in his mailed fist. I enjoy reading about T'lainya, the priestess of Corellon, the elven god who deprived Gruumsh, the orcish deity, of one of his eyes in battle. Perhaps another time.
The fact is, I enjoy just about all of the DF writing...I am an unabashed admirer of Gwally's writing.
![Big Grin :D](./images/smilies/)
Yshania captures the breathless sequence of events, touching upon the essence of the dark battle; DW plumbs the depths of the spell of the DF, weaving friend and foe alike; Scayde can see through the eyes of a character like no other, capturing the electricity of the storm. I am enjoying watching BS and Nippy unfold in the story...
Then, of course, there is your own writing, Than. I have been meaning to PM you about that...
@Nippy: LMAO! Don't worry, friend...Thalimon and BS will gladly bear the brunt of the whips for you...
Btw, it has been a pleasure writing with you. I love what is happening with your writing.