now sunfire is a wonderful spell, and with wes spell 50, a thing of incredible fear...a 40d 6 blast of fire that totally ignores magic resistance??? whoo hoo....
but if i had a complaint, it is too low a level, its a level 5 spell, so liches are immune to it...sigh...
but it does spell distrupt them, and blows away their skelly and mummy friends...
then i had a thought...remember my overlapping sunfire area of doom cheese?
have many mages close together surround a dragon, non red, and as long as you remove any spell speed enhancers, like robe of veccy, if you pause, click on each mage, unload triggered sunfire triple on self, and unpause only after all the mages are casting the spell on the same game time instant, each mage is protected from each others sunfires by the spell itself, which makes you immune to fire...
so sunfire is actually a fireball cast on self, with the spell itself making you immune to fire for about 3 real time seconds....
so i came up with something even nastier...the new improved LICHKILLING sunfire...
chain contingency, sunfire, delay blast fireball, delay blast fireball!!!!
the first sunfire protects you from the two delay blast fireballs!!!
and delay blast fireballs are level 7, and liches are not immune to them!!!
this would be great for tactics mod, the kangy guards have 2 liches, and the new lich in the docks....blast them into paste!!!
i was testing this with immie, and using my 110 percent magic resistant bun bun, and found out delay blast fireball also bypasses magic resistance!!! i got no magic resist messages under full feedback.....
wow, i wonder now if sunfire is just immunity from fire and a delay blast fireball cast at you...anyway, even more reason to love delay blast, and i dont recall xyx guide saying anything about it bypassing magic resistance...
its been tested, and it so rocks...love the cheesey aspects of the spell, dont leave home without it....