Stuck in watchers keep because of bug
Im stuck in watchers keep level 5 ( or is it 4? ). its the part where you have to get 3 keys and put them in these 3 things and fight 3 parties of enemies. I put all 3 in, and fought the cleric guys and the flaming skulls and the lich. But i try and turn the 3rd key ( for the hive mother + marilith or whatever ) and it i hear a laugh and then nothing happens. I have to alt esc out and shut the game down at this point. And if i dont kill these guys i cant kill the imprisoned 1.
Stuck in watchers keep because of bug (spoilers)
- WTFisTHIS?
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i have found a solution, completely by accident....
BEFORE you turn the key,
CLUAConsole:MoveToArea("ar3020")
now this will move you into monkey boy's lair.,...do not confront monkey boy yet, take the exit portal, and go back to the heart seal...
now this time when you turn the key, the nasties will spawn...it worked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

BEFORE you turn the key,
CLUAConsole:MoveToArea("ar3020")
now this will move you into monkey boy's lair.,...do not confront monkey boy yet, take the exit portal, and go back to the heart seal...
now this time when you turn the key, the nasties will spawn...it worked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
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actually i just got frustrated, and decided since i could take the heart seal crew using cheese and sequenced sunfires, i should just teleport to the area, and clua in the items i would get....
once i teleported to the area, i noticed the exit portal to level 5 was now active, so i went back and triggered again, just for the heck of it....
i took the heart crew in one round, i had 5 mages, and jahiera with over 100 fire resistance,,, each mage cast spell trigger with triple sunfire and spell immunity evocation, and my group triggered a lot of sunfires on self when they spawned....
annoying, most are immune to fire....
but killed the hive mother and a couple of the supporters, and my kensai sorc made short work of the very dazed and stunned survivors...
turns out most of monkey boy's summons and monkey boy is immune to fire, so i used skull traps cast on self after prot from magic energy...killed him so fast, he did not even have a chance to summon help, or cast time stop, or anything...improved monkey boy...hahhahahahhha
once i teleported to the area, i noticed the exit portal to level 5 was now active, so i went back and triggered again, just for the heck of it....
i took the heart crew in one round, i had 5 mages, and jahiera with over 100 fire resistance,,, each mage cast spell trigger with triple sunfire and spell immunity evocation, and my group triggered a lot of sunfires on self when they spawned....
annoying, most are immune to fire....
but killed the hive mother and a couple of the supporters, and my kensai sorc made short work of the very dazed and stunned survivors...
turns out most of monkey boy's summons and monkey boy is immune to fire, so i used skull traps cast on self after prot from magic energy...killed him so fast, he did not even have a chance to summon help, or cast time stop, or anything...improved monkey boy...hahhahahahhha
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!