Wich one of these will be most powerful?
Wich one of these will be most powerful?
Human
Druid all levels using a mace. shapeshifting and using animal rage
Human
Palaldin2/Clerkxx illmater using a twohanded sword. bosting him self with enduranse and Champions strenght
Human
Pal1/monk1/sorcxx
for the carisma bonus and ac bonus
Halforc
Barbarian using twohanded sword
MAX strenght MAX DAMAGE!
feel free to give sudgestions
thx
Druid all levels using a mace. shapeshifting and using animal rage
Human
Palaldin2/Clerkxx illmater using a twohanded sword. bosting him self with enduranse and Champions strenght
Human
Pal1/monk1/sorcxx
for the carisma bonus and ac bonus
Halforc
Barbarian using twohanded sword
MAX strenght MAX DAMAGE!
feel free to give sudgestions
thx
Site Tibe Terra Lewis
really it just depends on how you define "power" and your style of play.
in all of my games so far the strong ftr type w/ two handed weapons usually account for the lion's share of kills, followed by the sorc.
one advantage the sorc has though is the reach out and kill things w/ just one spell. disintegrate or finger o' death or even chromatic orb, have very quick impact. and can destroy very tough opponents quickly.
in all of my games so far the strong ftr type w/ two handed weapons usually account for the lion's share of kills, followed by the sorc.
one advantage the sorc has though is the reach out and kill things w/ just one spell. disintegrate or finger o' death or even chromatic orb, have very quick impact. and can destroy very tough opponents quickly.
"all around you is tinder for the gods"
- Skooter327
- Posts: 536
- Joined: Thu Oct 24, 2002 8:36 pm
- Location: Minnesota
- Contact:
I think you've already answered your own question. You also get bonus points for realizing that 2-handed weapons are better than dual-wielding in IwDII. Also, the axe is also a good choice for a barbarian. There are a few good 2-handed axes in the game, and you'll then be able to use throwing axes for those times when you'd just rather use ranged weapons.Originally posted by Cedden
Halforc
Barbarian using twohanded sword
MAX strenght MAX DAMAGE!
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
Originally posted by Cedden
Human
Druid all levels using a mace. shapeshifting and using animal rage
Has my vote, though I'd throw in a single level as a ranger and at least one level as a fighter. Had a character like that in my game. Give him a few moments to cast a spell or two, and he was more powerful than my pure fighter, unless the latter used some items and/or potions. Just my POV.
But remember, too, power depends upon the situation. Some enemies fall before melee; others require magic. Some can't stand holy attacks, or require turning.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- KidD01
- Posts: 5699
- Joined: Thu Oct 19, 2000 10:00 pm
- Location: In the bunker underneath your house
- Contact:
Originally posted by Cedden
Human
Druid all levels using a mace. shapeshifting and using animal rage
Human
Palaldin2/Clerkxx illmater using a twohanded sword. bosting him self with enduranse and Champions strenght
Human
Pal1/monk1/sorcxx
for the carisma bonus and ac bonus
Halforc
Barbarian using twohanded sword
MAX strenght MAX DAMAGE!
feel free to give sudgestions
thx
The Barb is nice - I bet they smack enemies leaving no corpse like mine does
I'm not dead yet
Yes koz-ivan there is the question of how to define power. The halforc is most likly the one that is going to do most damage overall but the Druid wont be bad when he shapechanges and use some of his bosting magics (Like animal rage) The Pal/clerk will also pack a heavy punch when he uses his magics (Illmaters endurance, champstrenght, impshieldlathander)
How ever the character with the best saving throws will with out a question be the Sorc With the carisma bonus and alot of ability point spent in wis and dex. And with one level monk he will also have envasion making him very "powerful" indead.
so I gess when I mean powerful i dont just mean damage. I mean the ability to take on whatever is thrown at them including mind spells and things like that.
Please fell free to chare your ideas with me.
How ever the character with the best saving throws will with out a question be the Sorc With the carisma bonus and alot of ability point spent in wis and dex. And with one level monk he will also have envasion making him very "powerful" indead.
so I gess when I mean powerful i dont just mean damage. I mean the ability to take on whatever is thrown at them including mind spells and things like that.
Please fell free to chare your ideas with me.
Site Tibe Terra Lewis
- Skooter327
- Posts: 536
- Joined: Thu Oct 24, 2002 8:36 pm
- Location: Minnesota
- Contact:
- Yshania
- Posts: 8572
- Joined: Wed May 09, 2001 10:00 pm
- Location: Some Girls Wander By Mistake
- Contact:
Animal Rage is a level 4 druid spell. Rather than wait, I had my druid take a single level of barbarian so I had rage from level 2
She was able to complete the Battle Squares in chapter 2 at barb 1/druid 10. My battleguard of Tempus cleric coped with levels 1-7 of the Battle Squares before my druid stepped in. The cleric buff spells were useful enough, but the druid offensive spells and shapechanging were more effective as the levels got higher.
She was able to complete the Battle Squares in chapter 2 at barb 1/druid 10. My battleguard of Tempus cleric coped with levels 1-7 of the Battle Squares before my druid stepped in. The cleric buff spells were useful enough, but the druid offensive spells and shapechanging were more effective as the levels got higher.
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
Guinness, black goes with everything.
- Skooter327
- Posts: 536
- Joined: Thu Oct 24, 2002 8:36 pm
- Location: Minnesota
- Contact:
- Yshania
- Posts: 8572
- Joined: Wed May 09, 2001 10:00 pm
- Location: Some Girls Wander By Mistake
- Contact:
Originally posted by Skooter327
Can a Barbarian 1/Druid x use Barbarian Rage whilst shapechanged? Or must she rage first, then shapechange?
Yes, they can use Barb rage once they have shapechanged Funny to see a raging shambling mound
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
Guinness, black goes with everything.
I will have to think about that Skooter
Does anyone have any suggestions on a superthief. I have thought about how to make it more effective in melee or even making it better at sneak attacks.
I know that the some people talk about using two weapons but I cant seem to get them to hit as good as I want them to.
Any suggestions ?
Keep posting on the orignal post if you have more to say about that I love hearing what you guys have to say
Does anyone have any suggestions on a superthief. I have thought about how to make it more effective in melee or even making it better at sneak attacks.
I know that the some people talk about using two weapons but I cant seem to get them to hit as good as I want them to.
Any suggestions ?
Keep posting on the orignal post if you have more to say about that I love hearing what you guys have to say
Site Tibe Terra Lewis
- Skooter327
- Posts: 536
- Joined: Thu Oct 24, 2002 8:36 pm
- Location: Minnesota
- Contact:
A lot of people like giving thier thief a level of ranger for the free Dual-Wielding and Ambidexterity feats. Its a pretty good plan, because thieves work best with light armor anyway. In general, the two weapon style of fighting isn't very effective in IwDII, but it can really shine with a thief. Another option is to give a thief four fighter levels and use those feats for honing his ranged weapn skills.Originally posted by Cedden
Does anyone have any suggestions on a superthief.
...two weapons ...?
Be careful, some of use tend to say a little too much at times.Originally posted by Cedden
Keep posting on the orignal post if you have more to say about that. I love hearing what you guys have to say
- Baldursgate Fan
- Posts: 989
- Joined: Fri Jul 13, 2001 11:00 am
- Location: Singapore
- Contact:
Can a thief sneakattack several times in Icewind? I was under the inpresion that was the case in NWN but not in Icewind.
How about weapons then? i can think of only one combo so faar
shortsword +weaponfinesse +ranged weapon
But I have no idea if there are any weapons that are extremly good for thiefs.
How about weapons then? i can think of only one combo so faar
shortsword +weaponfinesse +ranged weapon
But I have no idea if there are any weapons that are extremly good for thiefs.
Site Tibe Terra Lewis
--Originally posted by Cedden
Does anyone have any suggestions on a superthief. I have thought about how to make it more effective in melee or even making it better at sneak attacks.
What about a Strongheart Ftr3/MonkX/RogueX?
Str16/Dex20/Con12/Int10/Wis17/Cha3
1. Use the first two feats on: Bows+Rapid Shot.
2. At Ftr3 use a feat for: Great Fortitude.
3. The Monk gives your Rogue some extra free feats/abilities and even a Wisdom-modifier if your planning on going unarmored.
As a melee weapon I'd go for a nice (magic)short sword...
4. At character level 4, add an ability point to Wisdom.
5. After that, your free to go for feats like Dodge, Improved Initiative, Dash, etc. Don't forget to enhance your melee Weapon proficiency aswell!
--
- Skooter327
- Posts: 536
- Joined: Thu Oct 24, 2002 8:36 pm
- Location: Minnesota
- Contact:
- fable
- Posts: 30676
- Joined: Wed Mar 14, 2001 12:00 pm
- Location: The sun, the moon, and the stars.
- Contact:
Originally posted by Skooter327
Shortswords are a great choice for a thief; wield them in pairs. There are some pretty good ones availible in the game, too.
This is very true. Anything larger than a shortsword returns a penalty to the offhand weapon, even with dual-wielding and ambidexterity.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- Yshania
- Posts: 8572
- Joined: Wed May 09, 2001 10:00 pm
- Location: Some Girls Wander By Mistake
- Contact:
Originally posted by fable
This is very true. Anything larger than a shortsword returns a penalty to the offhand weapon, even with dual-wielding and ambidexterity.
Hmmm...interesting, and I haven't a short sword to test this. My rogue dual wields a hammer in main hand and a dagger in offhand. These are his stats:
Main hand = +12/+7
Base = +8/+3
Proficiency = -2
Abilities = +4
Damage = 1D10 +2
Strength = +4
Damage = 7-16
Critical = 20/x3
Off hand = +11
Base = +8
Proficiency = -2
Abilities = +5
Damage = 1D4
Strength = +2
Damage = 3-6
Critical 19-20/x2
Number of attacks = +2/+1
He is a ranger 1/rogue 10 only just into chapter 3. Are these stats good then? I wonder how it would compare with a short sword instead of the hammer...
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
Guinness, black goes with everything.