Originally posted by Kayless
Three classes will indeed give you an exp penalty (unless two of your classes are within one level of each other). I would drop the either the ranger or fighter levels. One or the other works good, but having both will give you a hefty exp penalty. The classic RogXX/Rng1 works best, IMHO.
Always take the rogue first, since they have the most starting skill points. It doesn't matter what order you take the ranger; you won't lose the free ambidexterity/two-weapon fighting. But as I said before, taking both ranger and the fighter levels is just too much (the benefits just aren't worth the exp. penalty you'll receive). Either drop the 4 fighter levels or forget about the single ranger level.
Special Note: I see a lot of people tacking 4 fighter levels onto their characters just so they can get Weapon Specialization. I hate to say it, but Weapon Specialization just isn't that good. It's nice for a tank character, but doesn't abrogate all other concerns. Weapon Specialization is not good for a wizard. Weapon Specialization is not good for any character who isn't going to be a frontline fighter. [/color]
thanks a ton for the input.
weapon specialization provides +2 to hit and a +2 dmg bonus, correct?
if so, that probably isnt worth it, especially not for the loss of spellcasting levels and/or rogue skills.
does every 2 levels of rogue provide another 1d6 sneak attack dmg? if so, it seems like it would be a good idea to load up on rogue levels if you plan to use him as an assassin or mage killer...
with a char primarily a rogue, would it be better to take 4 fighter levels and use the feats from those levels to "buy" ambidex and dual wield, and thus get the weapon specialization also? or is it better to take 1 ranger level and three rogue levels instead?
that is what I am really trying to decide between right now... rngr1/roguex, or roguexx/ftr4