Please note that new user registrations disabled at this time.

Hehe another question, mighty this time

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
Post Reply
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Hehe another question, mighty this time

Post by Stilgar »

This is BG2 all over again,
I just want to finish the game right the first time, and I finally got a character that I find intresting enough to play for more then the beggersnest.

I just bought a bow (compasative +1) and it has +3 mighty, what does this do?
I do not have the touch, nor do I have the power.
User avatar
Nippy
Posts: 5085
Joined: Thu Nov 30, 2000 11:00 pm
Location: Reading, England
Contact:

Post by Nippy »

A might bow gives you the ability to add to the attack roll with your strength, depending on how high the enchantment goes. So if your Fighter (for example) has a strength bonus of +4, then on a +3 Mighty bow, he could add a maximum of +3.

Get it? :)
Perverteer Paladin
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

Originally posted by Nippy
A might bow gives you the ability to add to the attack roll with your strength, depending on how high the enchantment goes. So if your Fighter (for example) has a strength bonus of +4, then on a +3 Mighty bow, he could add a maximum of +3.

Get it? :)
Yeah get it.
How much extra dame do you depending of you're dex?
I don't know the tables from head, and the manual doesn't have it (how weird it is)
I do not have the touch, nor do I have the power.
User avatar
Demis
Posts: 1075
Joined: Sun Jul 08, 2001 11:00 am
Location: Cyprus
Contact:

Post by Demis »

You do no apply any of your Dex bonus to damage rolls.

And a little correction with mighty bows, you add the bonus to your damage rolls and not to your attack rolls.
"When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong."
Buckminster Fuller
User avatar
Stilgar
Posts: 4079
Joined: Fri Jun 15, 2001 11:00 am
Location: The Netherlands - Sietch Tabr
Contact:

Post by Stilgar »

Oooh then I misunderstood, so a melee weapon benefits from strenght (attack bonus and damge bonus)

A missile weapon from dex (attack bonus)
and a might missile weapon from dex and str.

Correct?
If not, I give up
I do not have the touch, nor do I have the power.
User avatar
EvilEdwin
Posts: 182
Joined: Sat Sep 21, 2002 4:35 am
Location: Preston, UK
Contact:

Post by EvilEdwin »

Yep thats right.

Add strength to melee weapons ONLY. Add strength to mighty ranged weapons up to the maximum.
Don't think you know all the answers.
User avatar
Firinflablaze
Posts: 66
Joined: Wed Jul 17, 2002 4:25 am
Location: The Withered Heath, Middle Earth
Contact:

Post by Firinflablaze »

If your strength bonus is negative, will using a mighty bow actually bring down your damage rolls?
User avatar
Nippy
Posts: 5085
Joined: Thu Nov 30, 2000 11:00 pm
Location: Reading, England
Contact:

Post by Nippy »

As far as I know, no, it will only affect you if you have a bonus to your strength.
Perverteer Paladin
User avatar
EvilEdwin
Posts: 182
Joined: Sat Sep 21, 2002 4:35 am
Location: Preston, UK
Contact:

Post by EvilEdwin »

If you have a negative strength modifier you subtract that when using short bows, long bows and slings. Regardless if they are mighty or not
Don't think you know all the answers.
Post Reply