Please note that new user registrations disabled at this time.

Goblin Scroll (prologue)- SPOILER?

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale II.
Post Reply
User avatar
Kemadrin
Posts: 12
Joined: Wed Jan 29, 2003 3:01 pm
Location: Far Up North
Contact:

Goblin Scroll (prologue)- SPOILER?

Post by Kemadrin »

Greetings.

Having only just started the game, and working through the Targos prologue level, I have got a "charred Vellum Scroll" off a dead goblin, and keep on trying to get Ellytharra to identify it.
But whenever I try by using the conversation link, the game goes to the buy and sell screen instead!?

I've tried loads of times, but same thing happens. Is this a bug?
Is there a fix?

Thanks
User avatar
bloodhound
Posts: 8
Joined: Sun May 12, 2002 8:02 am
Contact:

Post by bloodhound »

Just click on the big question mark at the left.
That should open the identify screen. :)
User avatar
Kemadrin
Posts: 12
Joined: Wed Jan 29, 2003 3:01 pm
Location: Far Up North
Contact:

Post by Kemadrin »

Oh boy... :rolleyes: How silly do I feel? After lpaying BG 1 and 2? and some of ID1. sheesh...

Thanks a lot, Bloodhound :)

Erm...so I also have an identify scroll that my wizard cant use coz she's an Evoker, but I cant seem to get my Cleric to use it either- is that normal? Only when I read the description of the item it says Rogues and Clerics can use it, but mine cant.

(please dont let it be something obvious...please dont let it be something obvious...)

Great game, tho! :D
User avatar
Coot
Posts: 2130
Joined: Sat Aug 18, 2001 10:00 pm
Location: The Netherlands
Contact:

Post by Coot »

Originally posted by Kemadrin
(please dont let it be something obvious...please dont let it be something obvious...)


Nah, I don't know the answer to that one either. :rolleyes:
She says: Lou, it's the Beginning of a Great Adventure
User avatar
Demis
Posts: 1075
Joined: Sun Jul 08, 2001 11:00 am
Location: Cyprus
Contact:

Post by Demis »

Originally posted by Kemadrin

Erm...so I also have an identify scroll that my wizard cant use coz she's an Evoker, but I cant seem to get my Cleric to use it either- is that normal? Only when I read the description of the item it says Rogues and Clerics can use it, but mine cant.


There are some clerical spells that are alignment-based. Blasphemy for example can only be cast by evil clerics while Holy Word can only be cast by good clerics, maybe this is the case.
"When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong."
Buckminster Fuller
User avatar
Krynus
Posts: 437
Joined: Fri Apr 26, 2002 7:19 am
Location: Canada
Contact:

Post by Krynus »

Where'd you pick up an Identify scroll from? When I originally started, I had the "Randomized Treasure" element of WeiDU's IWD Ease-Of-Use, which changed around items in random drops and stores (including making the Braehg in Guthewulfe's shop become an identify scroll in it's appearance and description, but it still functioned as the Braehg -- in other words, I couldn't identify with it, but I could *SPOILER (highlight)* give it to the sick guy in the pavilion to heal him.

If you also have this mod element installed, this may be the culprit. By the way, you can safely uninstall that element, and all the items will revert to what they are supposed to be, even without reinstalling the game.
User avatar
lonely wolf
Posts: 270
Joined: Thu Feb 06, 2003 11:09 am
Location: israel
Contact:

Post by lonely wolf »

what are you talking about, krynus?
1. you can buy scrolls from ellythara, isn't that what kemadrin mentioned?
2. wht is that "randomized treasure" thing?
ELVES RULE!!!!!
User avatar
Kemadrin
Posts: 12
Joined: Wed Jan 29, 2003 3:01 pm
Location: Far Up North
Contact:

Post by Kemadrin »

Greetings.

The problem has resolved. I'm sorry, but I've kinda forgotten how :(

I gave my Rogue a level of Sorcerer and increased her Charisma to 11, and I THINK that's what fixed it, though I'll have to check and see if I used the Treasure-changing mod and revert it just to be safe.
User avatar
Krynus
Posts: 437
Joined: Fri Apr 26, 2002 7:19 am
Location: Canada
Contact:

Post by Krynus »

Check out the WeiDU main site, http://www.cs.berkeley.edu/~weimer/bgate/index.html, to see what I was talking about. It primarily has Baldur's Gate 2 mods, but has a few IWD2 mods as well.

The Randomized Treasure I was talking about is an element of the WeiDU "Ease Of Use" mod. I don't know exactly how it works, except that it picks uses a seed to randomize the treasure you find (keeping the rarity and some other variables the same) as well as items in stores. I found this to cause problems at the beginning of the game (the braehg <-> identify scroll problem, among others), so I uninstalled it.
Post Reply