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Favorite Spells

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onthepequod
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Favorite Spells

Post by onthepequod »

I sure this topic has been posted many times already. However, I would be very interested in hearing what your favorite spell(s) is(are) and specifically your reasoning for your choice.
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Dúnadan
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Post by Dúnadan »

I've always been partial to Ray of Enfeeblement, not because it is uber-powerful or anything, but simply becasue I enjoy walking into the Noble Order of the Most Radiant Pansys and making them all too weak to lift their weapons before I systematically wipe them all off the face of the planet. I also love Time Stop, since I can cast Meteor Storm, Ice Storm, and Earthquake before time runs out, and make it seem like it the Apocolypse. It looks really cool and dishes out an arse-load of damage. I have a cap-removed Cleric/Mage, by the way.
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Sojourner
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Post by Sojourner »

ROFL :D :D
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Craig
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Post by Craig »

Burning hands good Vs spiders gouls and all other FUC
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Thornhill
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Post by Thornhill »

I have found the 2 essential spells for my mages: Stoneskin and mirror image, these two are (almost) total protection. Chaos is a fun spell to throw in early , all the summoning spells help.
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Post by ThorinOakensfield »

Death spell!

Watch the kobold kommandos die!
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Joe
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Post by Joe »

I got to go with hold person. You can pick that up so early and its really effective. Light that spell up freeze em, and hack em to death
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Nightmare
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Post by Nightmare »

Polymorph other! Cast at all the people in Athkatla, turn it into a squirrel city! :D :D ;)
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Dúnadan
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Post by Dúnadan »

Or better yet, combine it with Flesh to Stone and turn it into a squirrel statue city!
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Nightmare
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Post by Nightmare »

hehehehehehe :D :D :D :D ;)
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cheesemage
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Post by cheesemage »

chain lightining, at night in the city cast it, who needs street lights. :D
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moriveth
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Post by moriveth »

1. Sunfire (x3 in Spell Trigger). This does a lot of damage. E.g., I took my mage into the beholder pathway in the fear trial in hell. After firing the spell trigger, there was an Elder Orb left, near death.

2. Death Spell. Get rid of irritants instantaneously, especially Umber Hulks and Mind Flayers.

3. Melf's Minute Meteors, since they can hurt most anything, Golems in particular...

4. Simulacrum and Project Image, for the cheap tactics with scrolls and single-use items.

5. Stoneskin, Fireballs or Flame Arrows in a Spell Sequencer, Abi-Dalzam's, and Time Stop. (Ok, these aren't exactly news.)
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Bruce Lee
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Post by Bruce Lee »

My favourite spells are actually druid spells. Insect plague and call lightning. Too bad call lightning can only be used outdoors :) First time I used it was on that mad cleric in the docks area. He got absolutely fried. It does insane amount of damage. Insect plague, well it is almost too good.
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Sojourner
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Post by Sojourner »

Call Lightning works well against those vampires in the outdoor encounters, too. :)
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Ieo
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Post by Ieo »

My favorites would have to be Summon Insects (or its higher level counterpart) and the mage spell Trigger. Trigger might be cheating since you can stick 3 spells in there, but it's soooo good (a favorite against dragons). :P
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Rail
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Post by Rail »

How 'bout some basic ones.

Armor of Faith- great lvl 1 spell- gets better as you progress

Silence 15' Rad.- I used to never use this spell. Don't know why. Early in the game, it's great against enemy mages and clerice, especially groups of 'em. I often have 2 clerics hurl that into the enemy as my fighters rush 'em. It would make for a strange combat scene in reality.

Melf's Minute Meteors- great RoF, good dam, hurts just about everything.

Holy Smite- good, low-level area effect spell that won't damage your party. Gets better as you do.

Spell Triggers and Contingencies- especially for Cleric/Mages. Just plain cool. Adds new wrinkle to spellcasting strategy.

Just a few that come to mind.
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onthepequod
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Post by onthepequod »

Even though I have wanted to, I have never used Melf’s Minute Meteors. Do strength adjustments (both to hit and damage bonuses) apply?
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Rodo
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Post by Rodo »

I'm pretty sure I said this before but anyway, you can call lightning indoors with the staff of thunder and lightning (even with the patch).
As for my fave spells, abi dalzim (goes without saying), cone of cold (if you have robe of vecna it takes out a lot of people real fast), chain lightning (same reason), simulacrum (because of the divination bug) and divination (I like to see where I'm going)
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Manveru
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Post by Manveru »

Yesss my favourite spel is !!! :

GATEGATEGATEGATEGATEGATEGATEGATEGATEGATE GATEGATEGATEGATEGATEGATEGATEGATEGATEGATE GATEGATEGATEGATEGATE and many many times more GATE.....Mwhahahahahha :D ......

Pit fiend is such a funny monster that I always cannot control my laugh when he attacks this fools and in the same time my PC says this Irenicus's lines : "Die, Die everybody of you dies" , "I will end your pity life" , "I have came here for my revenge AND I WILL HAVE IT".
So sayeh

Wise Manveru Telcontar,
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Elen sila Lumenn' Omentielvo
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