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Cleric/Wizard help please!

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ledribaen
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Cleric/Wizard help please!

Post by ledribaen »

I've read Kaylees Guide to multi-classing. The whole no-no about two casting classes. But I love cleric/wizards, I hate sorcs(but i wont go into that). Has anyone made a cleric/wizard before that can give me some tips on creating? Stats, feats? It's going to be a drow most likely. Also, can anyone tell me how many spells of each level each class would have at 15/15 cleric/wiz? Would they both obtain their highest level rank of spells? Any help would be appreciated.

Thanks in advance.
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koz-ivan
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Post by koz-ivan »

oh my.

1st a disclaimer, i fear you will be very dissapointed in this class / multi, but if you must have a cleric / wizard...

if you must balance the levels you'll want stats that are similar to -

s - 6 (this is an arcane caster, heavy armour is out of the question, and it should not be in melee anyway)
d - 18 (get used to using a bow a lot, this will also help protect you a bit)
c - 14 (needed for concentraton checks)
i - 16 (likely should add two points as you progress)
w - 14 (yes not as high as int, but easy to raise w/ items)
c - 8 (could be a little lower but the floor value is 5 for drow iirc, and it does have some impact on turn undead)

note i did not factor in drow bonuses.


a few pointers, your best bet would be unbalanced levels, just grab a few wizard levels for your cleric or a few cleric levels for your wizard (no multi penalty for drow either way) ie a cleric that can cast blur, shield & mirror image is pretty neat. or a wizard w/ a few cleric spells can also be fun.

you want medium -> high int & wis, (won't need to be that high since you won't be casting the highest level spells)

most parties are finishing the game (in normal mode) around level 16, your multi will be 8/8 enough for 4th level spells. not very effective imo.

or at end of hof 15 / 15 - which iirc maybe gets you 8th level spells. you won't have 9th level spells.

feats -

rapid shot - (free bow feat - elf) + a decent dex gives you a good missle attack.

combat casting - the bonus to concentration checks is worthwhile.

school focus / greater focus - necromancy

the rest depends on your choice of school & diety. if lathander & evoker, then evocation is the way to go (obviously).
"all around you is tinder for the gods"
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lonely wolf
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Post by lonely wolf »

why multiclassing?

i think multiclassing is very stupid!
why should you multiclass to anither class if you can be expirienced in the first one? :p
ELVES RULE!!!!!
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Phantom Lord
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Post by Phantom Lord »

Because certain class combinations have added value, like ranger/rogue (same restrictions, different strengths) or barbarian/fighter (similar strenghts, different feats).

MCing spellcasters is another matter, because levels in spellcasting classes are too important.
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lonely wolf
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Post by lonely wolf »

right!

now that i think on it, i think you are right, because it is good to MC when you are not a spellcaster, because a spellcaster needs the max lvl they can get because of the spells.
but it is also stupid to multiclass from a armorwearer to a arcane spellcaster, because they get spell failure due to there armor.
so sometimes MC is good but not allways :D
ELVES RULE!!!!!
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Yshania
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Post by Yshania »

Re: right!
Originally posted by lonely wolf

now that i think on it, i think you are right, because it is good to MC when you are not a spellcaster, because a spellcaster needs the max lvl they can get because of the spells.
but it is also stupid to multiclass from a armorwearer to a arcane spellcaster, because they get spell failure due to there armor.
so sometimes MC is good but not allways :D


But if you place points in Armoured Arcana you can receive upto 15% reduction in spell casting failure, which will allow your spellcaster to wear studded leather armour with no failure ;)
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lonely wolf
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Post by lonely wolf »

armored arcana

but the armored arcana feat takes the place of other good feats!
and you need to spend more feats on it (to reduce more arcane spell failure!) :rolleyes:
ELVES RULE!!!!!
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