What controls a character's ability to learn spells? Wisdom? Intelligence? Can it be improved with potions?
I'm playing Core D&D rules and learning spells is a genuine pain in the ass! This seems to me to be a pure distraction ... it adds nothing to the game and really brings things to a screeching halt while you reload 15 times to learn a few spells ... dumb ... really dumb.
Learning Spells
Learning Spells
Woo hoo ! Floor pie !! (Homer Simpson)
Learning spells (i.e. the max # spells in your spellbook) is a function of intelligence in mages. (Not positive about clerics since they don't "learn" spells from scrolls, that is) For intelligence, your rolls can be temporarily upped with a potion to allow more spells to be written into your spellbook. Obviously this method doesn't help with how many spells you can have memorized at one time, however.
By the way, if you're reloading 15 times for your mage to learn a spell, this suggests you didn't create your mage with the best possible statistic in their most important trait (i.e. intelligence) - gotta max what's important.
By the way, if you're reloading 15 times for your mage to learn a spell, this suggests you didn't create your mage with the best possible statistic in their most important trait (i.e. intelligence) - gotta max what's important.