So i just started a Neutral Good Half-Elf cleric to go through the whole saga, and i have some thoughts on early cleric spells.
Command - This spell seems to me a tad overpowerd for a level 1 spell. F.ex. The fight with bassilus, i talked to him and he killed all of his skells and Zombioes (that was cool, never saw that before
All the different Bounty Hunters (Nashkel, red Sheaf Inn) were both extreamly easy, as I just cast Command on them and down they went. I KNow this wont be very effective in the later stages of the game, but it's very good for now on ogeres and the likes.
Entangle - This spell makes hard fights very easy, and as it hasn't got the same effect as in BG 2 (stays active for several rounds) i had major use for it in several hard fights, F.ex. The bridge in the area north of the gnoll stronghold, there is a bridge with 2 Ogre berzerkers and 3 Hobgoblin Elites. I just casted Entangel on the bridge and pelted the ogers with arrows and bullets, just ot go in and kill the Elites in melee. Very nice
Also i have a question. For now (level 4) my cleric is ver good in melee (Better than Khalid) with my 18 str and ashedeena (sp?), i have a Thac0 of 15 and killing most enemies without much trouble. Now my question is, for howlong will my cleric be able to stay in melee? Will he be able to do any good damage without dying in the later stages (Baldurs gate, Cloakwood). With spells like Dra Upon holy might and the lieks i think i would be ok, but my thac0 won't be very good later on compared to a fighter will it?
Thx for your time.