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The way through the Fellwood forrest in chapter 3

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Stilgar
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The way through the Fellwood forrest in chapter 3

Post by Stilgar »

MAY CONTAIN SPOILERS!!!!

For those intrested, I created a map of the forrest (using mapnotes, this is the only way to keep track of where you are, cause some area's look exactly the same)

All area's have a number, area's 1 (starting area),2, 4, 7(dryad),13 (middle of the forrest) and 21 are the area's of intrest.

From each area I noted where each path takes you.
E stand for exit.

Note: some roads are only avalable after certain quests

1
NW 3
NE 4
SE 2
SW E

2
W 4
E 3
SE 1
SW E

3
N 2
E 4
SW E

4
N 5
E 4
W E

5
N 4
E 6
W E

6
N 4
E 7
W E

7
NW 14
NE 9
SE 9
SW E

8
N 1
NE 9
SW E

9
NW 9
NE 10
SE 9
W E

10
NW 9
NE 9
SE 11
W E

11
NW 12
NE 9
SE 9
W E

12
NW 9
NE 9
SE 13
W E

13
(N)W 2
N(E) 1
SE 15

14
NW 9
NE 7
SE 8
SW E

15
NW 15
NE 15
SE 16
SW E

16
NW 15
NE 17
SE 15
SW E

17
NW 18
NE 15
SE 15
SW E

18
NW 19
NE 18
SE 18
SW E

19
NW 18
NE 20
SE 18
SW E

20
NW 18
NE 18
SE 21
SW E

21
NW 1
NE 7
SE 13
S 2
SW E

Hope this helps!
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lonely wolf
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Post by lonely wolf »

thank's stilgar, i know sometime someone will write a map ;)
this map is the best :cool:
ELVES RULE!!!!!
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koz-ivan
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Post by koz-ivan »

Originally posted by Stilgar
MAY CONTAIN SPOILERS!!!!

For those intrested, I created a map of the forrest (using mapnotes, this is the only way to keep track of where you are, cause some area's look exactly the same)


not the only way, many use wilderness lore (or a high wisdom score) to navigate the fell woods, no map needed. :cool:
"all around you is tinder for the gods"
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Stilgar
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Post by Stilgar »

Re: Re: The way through the Fellwood forrest in chapter 3
Originally posted by koz-ivan
not the only way, many use wilderness lore (or a high wisdom score) to navigate the fell woods, no map needed. :cool:
How do wisdom and wildernesslore help you there?
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koz-ivan
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Post by koz-ivan »

ok your skill icon's there is one w/ three trees it's the wilderness lore icon.

when you enter an area it will give you a message about the area, (what monsters to expect, resting ability ect)

in fell woods it will tell you which paths are the most used / unused. and will tell you stuff like - this area looks just like the last area but it's not...

makes fell wood a breeze.
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lonely wolf
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Post by lonely wolf »

and how the wisdom helps you?
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koz-ivan
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Post by koz-ivan »

wild lore uses your wis bonus as a modifier, if you have a high enough wis, your wild lore checks may still work.
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Mr.Waesel
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Post by Mr.Waesel »

I also navigated the fell wood on WS, but used the Driad's directions to get to the heart of the forest.
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lonely wolf
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Post by lonely wolf »

what is WS?
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Mr.Waesel
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Post by Mr.Waesel »

Wilderness Lore.
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Stilgar
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Post by Stilgar »

I would have guessed wisdom.
Does it make sence to shorten Wildernes Lore to WS?
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Mr.Waesel
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Post by Mr.Waesel »

It does to me, since in PnP wisdom is shortened to "wis". Sorry for the mixup.
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Stilgar
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Post by Stilgar »

Originally posted by Mr.Waesel
It does to me, since in PnP wisdom is shortened to "wis". Sorry for the mixup.
No problem!
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