White Wolf online
- Rudar Dimble
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White Wolf online
I would like to know who is interested in playing a white wolf adventure here on Gamebanshee. Before I make up a story etc. I want to know whether there are any players available for this.....(I fear not many , but a least I tried)
Please let me know....
Please let me know....
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
- Rudar Dimble
- Posts: 924
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- Location: "I did? Hmm...I must be getting old."
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White Wolf it self it not actually a game. It is divided into different "sub-games", like Vampire, Werewolf, Changeling, Mage and some other.
These games can be played together as their systems are tuned in a way the sub-games "stack". So you could play a werewolf who is going to hunt down mages and forms a party with a Vampire (although you could doubt this to be credible ). But you can also play a human who is fighting the supernaturals....like Buffy
There are different settings for this game, but I prefer to use the present...
I have to admit I haven't played white wolf a lot, because my friends prefered D&D (I do to ). But I have bought the Werewolf book and I liked the game, so I would like to play it here
These games can be played together as their systems are tuned in a way the sub-games "stack". So you could play a werewolf who is going to hunt down mages and forms a party with a Vampire (although you could doubt this to be credible ). But you can also play a human who is fighting the supernaturals....like Buffy
There are different settings for this game, but I prefer to use the present...
I have to admit I haven't played white wolf a lot, because my friends prefered D&D (I do to ). But I have bought the Werewolf book and I liked the game, so I would like to play it here
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
- Rudar Dimble
- Posts: 924
- Joined: Sat Apr 13, 2002 11:00 am
- Location: "I did? Hmm...I must be getting old."
- Contact:
- Rudar Dimble
- Posts: 924
- Joined: Sat Apr 13, 2002 11:00 am
- Location: "I did? Hmm...I must be getting old."
- Contact:
What a great idea!
I would love to game with you guys, when do you think it would take place? The WW games I know already are Mage, Werewolf, and Vampire, so anything else, well you'd have to bare with me.
By chance, have any of you checked out the new White Wolf game, Exalted? It looks pretty darn cool. Basic concept is that it is an ancient version of the Masquerade universe. You have playable classes that are the precursors to the Vampires, Werewolves, Mages, Vampires of the East, all those classes.
Looks neat, expensive books though. Check it out online!
I would love to game with you guys, when do you think it would take place? The WW games I know already are Mage, Werewolf, and Vampire, so anything else, well you'd have to bare with me.
By chance, have any of you checked out the new White Wolf game, Exalted? It looks pretty darn cool. Basic concept is that it is an ancient version of the Masquerade universe. You have playable classes that are the precursors to the Vampires, Werewolves, Mages, Vampires of the East, all those classes.
Looks neat, expensive books though. Check it out online!
I write the songs that make the whole world sing!
- Rudar Dimble
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Since pretty much all the people that are interested in joining have far more expierence with White Wolf, would some of you be willing to be the GM?
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
- Jaesha
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Could anyone, Aegis?, explain more about the world WW is set in etc. etc...
I might be interested...
I might be interested...
Icewind Gate II Improved engine, third edition rules and the full BG2 storyline.
If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.
Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
--Matt Groening
If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.
Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
--Matt Groening
Well, what I can recall since last I indulged, World of Darkness is based loosly on our current reality, in that there is almost a parallel running between ours, and the World of Darkness. The difference is that Vampires, Mages, Changlings and Lycanthropes are real.
The system works somewhat differently then AD&D does, as WoD doesn't use HP, or Mana. Instead, health is determined by a series of boxes, which range from healthy, to dead, each box coming with it's own pros and cons. Blood is expended to use such talents as disiciplines, or cast spells. In the case of a mortal, though, there is no expenditure, but a certain degree of faith.
Three basic damage types: Bludeon, Lethal, and Aggrivated. Bludgeon and Lethal only do serious damage to mortals, and do little against everything else (meaning a vampire can take several bullets before he begins to sting), while Aggrivated (fire, acidic, holy, light, etc.) hurts every supernatural beast to great extents, some more then others.
Thats the basic jist of the game mechanics. After that, it's pretty much Disciplines and Faiths, and far too much for me to remember, and go into.
The system works somewhat differently then AD&D does, as WoD doesn't use HP, or Mana. Instead, health is determined by a series of boxes, which range from healthy, to dead, each box coming with it's own pros and cons. Blood is expended to use such talents as disiciplines, or cast spells. In the case of a mortal, though, there is no expenditure, but a certain degree of faith.
Three basic damage types: Bludeon, Lethal, and Aggrivated. Bludgeon and Lethal only do serious damage to mortals, and do little against everything else (meaning a vampire can take several bullets before he begins to sting), while Aggrivated (fire, acidic, holy, light, etc.) hurts every supernatural beast to great extents, some more then others.
Thats the basic jist of the game mechanics. After that, it's pretty much Disciplines and Faiths, and far too much for me to remember, and go into.
- RandomThug
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