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Quest list, last time i did not do enough

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Craig
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Quest list, last time i did not do enough

Post by Craig »

My last go through the game i did very few quests now i want to do ALL posible quests by a preist of helm so could you list all the ones and how to get to them NOT! how to do them.
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Post by Craig »

Also where can i get a magical morning star???
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Post by Garcia »

Craig my man you are on fire today :D
keep up the good work ;)
I believe that I don't have to tell you to look at the banshee walkthrough because chances are that you have been there :rolleyes:
but it is very good and should full fill all you wishes :)

Garcia out
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Post by Sabre »

Do you want "major" quests or "ALL" quests. "All" quests means every single thing that get stored in your journal, no matter how small they might be.
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Post by Craig »

Roger wilko
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Post by Garcia »

Craig ----> Image
:D :D
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Post by Craig »

Yes ALL (well maybe missing some) but yes, also talking about morning stars there isn't a + 3(i think) so that proficency is worthless really could some one *Looks round to see if KensaiRyu is there, he isn't so* could make me a good morning star plz
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Post by Craig »

Originally posted by Garcia:
<STRONG>Craig ----> Image
:D :D </STRONG>
Why is that me? im cool and collected
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Post by Garcia »

Just the way we like'em :D
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Post by Craig »

Hmm well thats good
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Post by Sabre »

Ok. Irenicus' Dungeon, 1st level:
Free Jaheira and Minsc - just talk to them
Free Reilev - talk to him, go down the south west passage, continue west until you hit the end, then turn right, continue and go in the door.
Free the Genie - locked door next the the duegars, need to find the key
Free the Dryads - talk to them, in area between Irenicus' and the Mistress' room.

Waukeen's Promenade:
Save the circus - talk to the boy and guard outside the circus tent

The Slums - Copper Coronet
Mystery of the Copper Coronet - talk to Lethinan and say that you have extra money and want to know where to spend them. Then go down the passage to the right of the fighting pits. Talk to Hendak the slace in the centre cell
Free the Slaves - given to you after freeing Hendak
Riddles of the Sewer - In the sewer under the Copper Corronet there is a beggar, near the other exit, talk to him
Korgan's Quest - talk to Korgan, he's in the right area of the Coronet
De'Arnise Hold - Nalia will approach you and ask you for help
Windspear Hills - talk to Lord Jierdan, near where Lethinan is
Anomen's quests - let him join your party for five days, another one happens ten days after that. Another thing will happen if you're having a romance with him.

De'Arnise Hold
Create the Flial of Ages - find the parts within the Hold
Making Dogmeat Stew - get meat from the dogs in the court yard
Open draw bridge - self explanatory, open the draw bridge
Nalia's Quest - five days after freeing the keep, another one happen one day after that

Windspear Hills
Completion of Free the Dryad quest
Samia and the Tomb of King Strohm III - Samia will approach you in the dungeon

Government District
Hunt Valygar - talk to Tolgerias in the government building
Umar Hills - talk to the boy near the fountain, around the centre of the map
Rescue Viconia - near the bottom left of the map, in front of the prison
Keldorn's Quest - enter this area with Keldorn in your party
Jan's quest - go straight down from the fountain, you'll meet him there, if you refuse to talk to him on your first meeting, you won't be able to talk to him again. His quest start fifteen days after he join the party

Graveyard District
Mournful Paladin - talk to the priest to the right of the bottom exit, during day time only
Buried Alive - just south of the upper exit, the open grave
Wellyn's Ghost - at night, talk to the child spirit wandering around the area
Nether Scroll - enter the area with Edwin in your party

(More coming)

[ 05-29-2001: Message edited by: Sabre ]
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Post by Craig »

Thank you
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Post by Sabre »

(quest list cont.)
City Gate
Trade Meet - talk to the guy near the cart

Bridge District
Solve Murder - Aegisfield will tell you about the murder as soon as you enter the area
Rescue Haer'Dalis - go in the Five Flagon Inn, there's a stair to the right leading to the theatre underneath
Twisted Ruin - need a rogue stone, see [url="http://www.gamebanshee.com/baldursgateii/locations/bridgedistrict.php"]map[/url] near point 11

Umar Hills
Investigate Murder - talk to the Mayor
Mandulf the Ogre - go north from the town, ans a bit to the left, talk to Mandulf
Mimic's Blood - talk to the mage in the building above the Mayor's house
Chicken Quest - Go straight up from the town, talk to the guy standing near the river
Idle Hands - a group of kids will approach you just north of the town

Temple Ruins
Solve murder - continue from Umar Hills
Mazzy's Quest - her quest start a while after joining the party, this is real time

Temple District
Cult of the Unseeing Eye - Follow the path, you'll meet a group of people near at the intersection - start your Stronghold since you're a priest
Gain Sir Sales service - given to you by the temple that ask you to investigate the Unseeing eye
Another Mission - talk to the person who gave you the last quest
Fallen Paladins - talk to Sir Ryan Trawl in the Radiant Hearts building

The Sewers (beneath Temple District)
Continue Unseeing eye quest
Winspear Key - if you already been to Windspear Hills, you should have a "Sewer Key", there's a secret door in the passage to the left of the northen entrace

The Docks
Poison man - second random encounter while moving around
Rescue Montaron - after delivering the poison man, go back to the bottom of the steps, Zxar will talk to you
Jaheira's Curse - enter the Sea Bounty with Jaheira in the party
Jaheira's quest - after getting Zxar's friend Jaheira will be summon to the Harper hold, and more quest continue on from there, if you're in a romance with her, get out of the city and rest, this will initiate the things needed to continue the Harper Quest
Shawdow Thief - talk to Renal in the Shawdow Thief building
Restore Kangaxx - enter the house to the left of Mea'Var's Guild

Planar Sphere
Create Golem - Find the parts around the parts within the sphere
Repair Sphere - get a demon's heart

Trade Meet
Wilfred the Red - talk to the guy in the tent at the bottom left of the map
Solve Animal Troubles - talk to the High Merchant
Genie Embargo - talk to the Guild Mistress in the High Merchant's building, then talk to the genies in the tent with a genie in front of it, bottom right of map
Return of the Taner - a woman will approach you after completing the last two quests
Fueding Houses - both house will approach you at the party the high merchant throw for you, after completing first two quests
Neeber - near Mazzy's house, talk to him about 15 times

Druid Grove
Continue quest from Trade Meet

Chapter 3:
Depends on who you side with, you'll get quests from them

That's it for now.

[ 05-29-2001: Message edited by: Sabre ]
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Post by Sojourner »

Craig,

What about Flail of Ages? It uses the same proficiency.
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Post by Craig »

Morning star 2d4 and 1d6 is from a flail
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Post by KensaiRyu »

_____________________________________________
*Looks round to see if KensaiRyu is there, he isn't so* could make me a good morning star plz
_____________________________________________


Never fear craig Im here (I didnt like saying that).

I will make you a most excellant morning Star to compete with the flail of ages...something...interesting...

I will send it to you along with a script to put in override and you will have to fight somebody for it...not sure where yet...

You will have to defeat him for the morning star...
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Post by Craig »

Hmm him ay? Already i have a plan, croach aim!
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Post by KensaiRyu »

Okay Craig I created a morningstar for ya, I think you will find its powers very amusing indeed. The guy wielding it can be found in Jan Jensens house (hes there looking for you) but you will have to fight him for it.

PS tell me what you think after you attack a couple people with it!

You will need to import MoDoom.tbg, the rest of the files just go into your override folder.

[ 05-29-2001: Message edited by: KensaiRyu ]
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Post by KensaiRyu »

By the way if anybody else wants this weapon

I will send you the same files I sent craig. You will have to fight for it. Also you need the infinity addon patcher.
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Post by Sabre »

(quest list cont.)
Chapter 4:
Brynnlaw
Seeking Information - you get this as soon as you arrive at Brynnlaw
Liberate Ginia - Top right of the city, talk to Ginia

Spellhold
Yoshimo - have him in your party when entering Spellhold, (take him heart next time you meet him)
Maze - explore the maze and solve riddles and find your way out
Gain Allies - contiue from previous quest
Escape - there are two ways to get out of Spellhold
Escape from Brynnlaw - talk to Saemon in the Vulgar Monkey, only if you didn't choose the portal to get out of Spellhold

Sahuagin City (only if you didn't use the portal)
Rebel Prince - the king will give it to you after the fight
Imp's Game - go right and then turn down, then go left, see [url="http://www.gamebanshee.com/baldursgateii/locations/sahuagincity.php"]map[/url] number 5
Shark's Tooth - talk to beholder, number 6 on map
Cloak of Mirroring - number 3 on map

Chapter 5:
Underdark
Imprisoned Mage - talk to Uder Mordin
Giant Soul Gem - Centre of the map
Find Irenicus - Talk to traders south east of where you enter the area
Defeat Gnome's Demon - continue from last
Adalon - conitnue from last

Ust Natha
Getting Established in the city - Go to the Male Fighter's Society and talk to Solaufein, several other quests continue from this
Duergar's Tank - a duergar will talk to you near the entrance, after freeing Phaere
Free the Humans - Talk to slave Trader north of the tavern, after talking to Matron Ardulance
Defeat Cultists - Talk to Taso Kala, in front of Phaere's doorway, after talking to Ardulance
Trapped Djinni - right of the entrance
Deirex the Lich & Jarlaxle the Mercenary - After meeting Ardulance for the first time, go to the path just north of Deirex's Tower
Tavern Duel - main level of the tavern, talk to Sondal
Tavern Monster Battle - main level, talk to Szordin

Beholder City - continue quest from Ardulance

Illithid Lair - Continue quest from Ardulance, several others will come up as well

Exit From Underdark
Demogorgon - Demogorgon altar

Chapter 6:
Elhan's Questions - Elhan will start interrograting you after you exit from the Underdark, he'll also give you a quest
Gather Allies - either Drizzt, who you'll meet in a random encounter, Shadow Thieves or the Radiant Heart
Bodhi Finale - head over to the Graveyard District
Restore Lover - if you're in a romance, the person you're romancing will be taken by Bodhi (only if the romance active global is 2) and turn into a vampire, now you need to turn him/her back
Restore Yoshimo's Soul - if you took him to Spellhold, you should have his heart, no to do something with it. If not enter the Copper Coronet
Get Silver Hilt - I think this is a random encounter, only if you got the Silver Blade, if not, go to Waukeen's Promenade and walk around for a while
Doppleganger - random encounter

Forest of Tethir
Quest - go the the cabin and talk to Coran

Chapter 7:
Suldanessellar - there isn't any optional quest in this area, just the main ones

The Nine Hells
Main story line only, no optional quests

And that's it for the quests in BG2, there are a few minor ones that are not listed, most of them are just encounters with other adventuring groups that usually result in a fight.
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