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I really need help!!!

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Sir Doom
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I really need help!!!

Post by Sir Doom »

Hola to everybody!
I wish well to everyone´s fight against evil! ;)

Now, to my problem!
It seems i am really stuck in the bridge, down in the deeper sewer levels, where i have to pass to get the hlf of the rod in order to beat the beholder!
What has hapened is that suddenly the Guardian of the bridge disappeared!!!!
I answered incorrectly to a question, it sent me a punishment (greater mummy or sth) and then when i got back to activate the guardian it just wasn´t there!
What could have happened, is it a bug f the game or what?
Because no matter how many times i return there, he just doesn´t appear anymor and i can´t pass the bridge!!
I really need some help, if it´s a technical problem i wish to know it!
Thank you kindly o lords!!
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Krimmy
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Post by Krimmy »

Don't know how that happened but can you go back to the last auto save? it should be saved just as you enter that cavern, so you wouldn't be going back that far.
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Sir Doom
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Post by Sir Doom »

You know, the problem is that i have really gone far in the game since that autosave, and now i lost it..
and all the other saves are really behind, so there´s no way to load it in a previous state!
I might as well forget this quest... And i really wanted to do it, is there absolutely no way now?
Thanks!
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Krimmy
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Post by Krimmy »

Well you can warp to the area beyond the problem, here's how you do it

You have to enable the CLUAconsole and if you don't know how, here's how;

Baldur's Gate 2 SoA
1. Open your Baldur.ini file which is in your root directory using a text editor such as Windows notepad. You may want to copy it first to another directory so you will have the original in case something goes wrong.
2. Look for the heading called [Program Options]
3. Insert a line called Debug Mode=1
this will tell the game you want to turn on the cheating system
4. Save the file and restart Baldur's Gate II.
5. When you are back playing the game again. Press CRTL+SPACE. You now should see a dialogue box allowing you to type in words.

CLUAConsole:MoveToArea(" AREA ")

the area you want to move to will be tricky, I'm not sure where you'll come out in the area but here's some area codes that you need for the area you're in, try them out and see if they get you where you want to go.

AR0204 - Rift Dungeon
AR0703 - Temple of Ilmater (I think this is the temple down there but I don't know if it'll transport you inside or outside of it)

AR0701 - Sewers (this should get you all the way back up if you get trapped in the temple area, you should be able to work you way down and continue the quest)

repeat if necessary.

Good luck
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Krimmy
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Post by Krimmy »

Disregard this post and procede to the next one.
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Krimmy
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Post by Krimmy »

I just found the best way to get around your problem and no CLUAconsole is needed, I totally forgot about ctrl+j, group select your people or some of them if you like, put the cursor on the screen where you would like them to warp to and hit ctrl+j and they'll warp to that area, easiest by far and sorry I didn't remember it.
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VonDondu
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Post by VonDondu »

The Rift Guardian's creature code is RIFTG01. This is the associated script:

-----------------------------------------------------------------------------------------------------------------
IF
Clicked([ANYONE])
Range(LastTrigger,20)
Global("BridgeOpen","AR0204",0)
Global("SpawnGuardian","AR0204",0)
!Exists("Riftcr01")
!Dead("Riftcr01")
THEN
RESPONSE #100
SetGlobal("SpawnGuardian","AR0204",1)
CreateCreature("Riftg01",[3385.2619],0)
END

IF
Clicked([ANYONE])
Range(LastTrigger,20)
Global("BridgeOpen","AR0204",0)
Global("SpawnGuardian","AR0204",0)
!Exists("Riftcr02")
!Dead("Riftcr02")
THEN
RESPONSE #100
SetGlobal("SpawnGuardian","AR0204",1)
CreateCreature("Riftg01",[3385.2619],0)
END

IF
Clicked([ANYONE])
Range(LastTrigger,20)
Global("BridgeOpen","AR0204",0)
Global("SpawnGuardian","AR0204",0)
!Exists("Riftcr03")
!Dead("Riftcr03")
THEN
RESPONSE #100
SetGlobal("SpawnGuardian","AR0204",1)
CreateCreature("Riftg01",[3385.2619],0)
END

IF
Clicked([ANYONE])
!Range(LastTrigger,20)
THEN
RESPONSE #100
DisplayString(Myself,'You are too far away to use that.')
END

IF
True()
THEN
RESPONSE #100
Wait(1)
END
-----------------------------------------------------------------------------------------------------------------

Now that we can see the script, we can figure out which CLUAConsoles codes to us.

If you want to talk to the Guardian instead of bypassing him,try the following:

- Step away from the bridge.
- Call up the CLUAConsole with Ctrl-Space and enter:
SetGlobal("BridgeOpen","AR0204",0)
- Then enter:
SetGlobal("SpawnGuardian","AR0204",0)

If that doesn't work and you want to cross the bridge without using Ctrl-J (and there's a good reason to cross the bridge by walking across it instead of "jumping"), then try the following:

- Call up the CLUAConsole with Ctrl-Space and enter:
SetGlobal("BridgeOpen","AR0204",1)

I think that will open the bridge, but you won't be able to talk to the Guardian. For good measure, I think you can award yourself the experience you would have gotten for answering the Guardian's riddles by using the CLUAConsole code:
AddexperienceParty(42250)

Good luck!
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Baldursgate Fan
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Post by Baldursgate Fan »

This is a known bug. Hopefully the attached Baldurdash fix helps.
Attachments
desktop.JPG
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Sir Doom
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Post by Sir Doom »

;)

Thank you all most kindly!
I am really looking forward to try the solutions you´ve told me..
By the way i managed to beat the beholder without the half of the rod and so completed the quest!
But i want to see what´s luyin past the bridge, though i would prefere to answer the questions on my own..
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Sir Doom
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Post by Sir Doom »

:(

It´s like i´m having problems again since now that i´m passed the bridge and have the half of the rod it results that i have already killed the unseen Eye!! So, i can´t complete the quest of the Temple of Ilmater!!! Is there a way to get the other half of the rod or no?
A! And another thing : whenever i try to use the CLUAconsole with the lines you´ve told me ("SpawnGuardian" e.t.c.), a message appears saying : Iua: call expression not a function, what does this means?
The only way i could pass the bridge was with ctrl-J, but isn´t quite fair!!
Nonetheless, i am moving on with the game, and i am sorry to being bothering you like this.. if i can´t complete the quest it´s ok! But i think that those that made the game should think that someone could have killed the beholder before the rod is completed, don´t you think?

Thank you again o´ lords!
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Krimmy
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Post by Krimmy »

Since you killed the beholder you completed the Church part of the quest but I think the other part is broken because of it.

There maybe a way to finish the other part but I don't know what it is and it may require more CLUA console work.
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Rodman49
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Post by Rodman49 »

Originally posted by Krimmy
I just found the best way to get around your problem and no CLUAconsole is needed, I totally forgot about ctrl+j, group select your people or some of them if you like, put the cursor on the screen where you would like them to warp to and hit ctrl+j and they'll warp to that area, easiest by far and sorry I didn't remember it.


What the? When was the feature addeed to BG2, dude don't tell me you don't have to walk everywhere!!!
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