Custom Portraits?
- CopperWater
- Posts: 120
- Joined: Thu Jul 17, 2003 3:26 pm
- Location: A broken home.
- Contact:
Custom Portraits?
I have no clue how to get them. I've read the instruction in the ReadMe file and I didnt understand it. I have portraits from another site but I have no clue how to upload them.
[color=dark red]When an adult goes to hell its terrific, but when a child goes to hell, well, thats why I am in the business.[/color][/size]
- Enchantress
- Posts: 684
- Joined: Sun Apr 13, 2003 6:12 am
- Location: England
- Contact:
Please tell us what you don't understand about it.
Custom Portraits:
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
Custom Portraits:
The measurements for player portraits are 42x42 pixels for the smaller portraits (8-bit color runs faster but it can be up to 24 bit color), and 210x330 pixels for the larger portraits. To use a custom portrait, place it in the Portraits directory (in the install directory for the game) and add an S to the end of the small portrait name and an L to the end of the large portrait - otherwise the two names must be identical. The names must be 1-7 letters long, maximum - so the filename with the S or L added to the end is no longer than 8 total characters. The portrait files must be in BMP format.
For example:
XXXXXXXS.bmp for small (42x42, 8-bit)
XXXXXXXL.bmp for large (210x330, 24-bit)
For multiplayer, each player must have a copy of the portraits; otherwise they will see a blank icon instead of the other player's custom portraits. You will need to manually send these portraits to your friends as IWD2 has no method of transferring them.
- superfunk08880
- Posts: 12
- Joined: Wed Jul 02, 2003 1:02 pm
- Location: Florida
- Contact:
Alrighty
Well, I took the pics off this sight from its photo archives, then I sent the files to paint, from paint I turned them into bmp files. The names are not to long. How would I go about changing the the bit, to 8 or 24. I sized them up with the height and width and still no change. I am really haveing a rough time with this, any help would be appreciated. Thanks for everyones time.
Well, I took the pics off this sight from its photo archives, then I sent the files to paint, from paint I turned them into bmp files. The names are not to long. How would I go about changing the the bit, to 8 or 24. I sized them up with the height and width and still no change. I am really haveing a rough time with this, any help would be appreciated. Thanks for everyones time.
If you open your image in paint and go file/save as... you have the option of changin the file type as well as the name of hte file. Make sure they are 24bit bmp pictures. Also, how can you be sure of the size of your pictures in paint (just curious). If this does'nt help post back and we'll try and fix your problem.