Please note that new user registrations disabled at this time.

Floating Skull

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Idioteque
Posts: 575
Joined: Tue Jun 10, 2003 11:48 pm
Location: San Diego
Contact:

Floating Skull

Post by Idioteque »

MINOR SPOILER



Yesterday I noticed that in the doorway that leads to the sewers in the back room of the Copper Coronet there was a skull just floating in the air. I did the slaver/talking sword quests long ago and came back to look for The Hidden for Jan's quest. Does this skull have something to do with the mindflayer? This was my first time ever doing Jan's quest and I had never noticed the skull before. Anyone know what I'm talking about?
User avatar
Necrotaur
Posts: 103
Joined: Sun Jun 22, 2003 2:37 pm
Location: Seattle, WA
Contact:

Post by Necrotaur »

Floating skulls are either demi lichs, or possibly a skull trap. It doesn't do anything when you walk by it?
"Game Balance" is getting all players to complain equally.
User avatar
Mini Me
Posts: 535
Joined: Tue Sep 25, 2001 10:00 pm
Location: England
Contact:

Post by Mini Me »

i had this once...if jan fires at someone with a flasher bruiser mate, but the target dies before the bruiser reaches it, then the bruiser will just hang in the air and not go away (as far as i could see)

dont worry about it
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
Have you ever heard any more inspiring or logical words? I sure haven't.
User avatar
Idioteque
Posts: 575
Joined: Tue Jun 10, 2003 11:48 pm
Location: San Diego
Contact:

Post by Idioteque »

It doesn't do anything when I walk by and I don't think it's one of Jan's flashers, it looks whiter. Oh well, no matter.
Post Reply