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Cowled Wizards???

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Kahlan Amnell
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Cowled Wizards???

Post by Kahlan Amnell »

They warned me against using magic in town...duh... but then, for no apparant reason, my main character started attacking them, so naturally the rest of the party got involved, even an Amnish soldier was attacking them... so I killed three Cowls with the help of a soldier. Will this cause any problems for me later in the game?
Thanks in advance.
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Ron_Lugge
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Post by Ron_Lugge »

Sounds like a (hopefully) minor hickup.

Beyond needing to get a liscense for further magic use (council of six building) you should be fine.
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Kahlan Amnell
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Post by Kahlan Amnell »

Okay... hopefully it isn't a big deal... I know I will purposly kill a cowl later in the game because of my alignment and this is my second time through, but I've never had my characters just out right attack a cowl for no apparant reason, other than maybe Minsc and Boo got just a little too offended when my girl was told she couldn't use magic... They did let me buy a liscense, so hopefully everything is okay..
Thanks!
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Post by corsair »

This sounds like it should be in BG2 forums. Not sure though, but I dont recall Cowled Wizards or Amish soldiers in the expansion.
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Post by UncleScratchy »

Originally posted by Kahlan Amnell
They warned me against using magic in town...duh... but then, for no apparant reason, my main character started attacking them, so naturally the rest of the party got involved, even an Amnish soldier was attacking them... so I killed three Cowls with the help of a soldier. Will this cause any problems for me later in the game?
Thanks in advance.


It only creates a problem if your main char is a mage and you want to get the Planar Sphere (Valygar quest) as a stronghold. Otherwise its not a problem.
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mjcw
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Post by mjcw »

I beat up the Cowled Wizards all the time. Eventually, if you make them angry enough, Tolageris himself comes to fight you. He is VERY hard, but once you defeat him, the cowleds get scared and stop attacking you.
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Balinor
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Post by Balinor »

If Tolgerias comes to fight you before you do the Planar Sphere and/or talk to him about Valygar, what happens? Will another mage take his place? On my evil character (my only one, I find good much more enjoyable), I would consistently anger the Cowls, but have never been approached by Tolgerias. Have you done the Planar Sphere in that game, and if so, did you do it before or after Tolgerias attacked you? I'll also try it out for myself by just beating Cowl after Cowl after Cowl in a game before and after the Sphere.
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UserUnfriendly
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Post by UserUnfriendly »

tolgarious should never appear on the streets...

???

I never ever pay extortion money, so i regularly deliberately attack the cowled wizards, and use evil tricks to kill them...they often carry very powerful spells, one time i got a spell trigger scroll in chapter 2...if you kill off enough groups they will send their strongest mages, and if you whack them they leave you completely alone...

and killing off the cowles never cause a problem with the planar sphere...I sorta consider them a resource to be exploited, rather than an annoyance or problem... :p
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Mirk
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Post by Mirk »

i'm with user on this - i always get into some secluded spot in Athkatla, prefferably with a house i can go into near by, and waste them party after party. they resond to new spells cast after 1 hour of game time has passed.
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Ron_Lugge
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Post by Ron_Lugge »

Doesn't killing cowled wizards cause a big rep drop?

If not, I got a brand new Exp / GOld / magic source, methinks!
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Post by Sker »

No rep drop here. I just finished snuffing the last group of Cowleds yesterday and, although my rep is 7 it isn't from killing the wizards :eek: .

Save your money, get xp and get rich. I would just recommend casting spells on the streets when there are no major battles going on or things could get rough.
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mjcw
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Post by mjcw »

Yeah, that can get pretty scary. Once I decked 5 guards, that cap. dude, and 3 cowled wizards...
hell that was fun!
i like d&d...
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Post by Mini Me »

if you use magic while killing a group of cowls will another group join them?
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Ron_Lugge
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Post by Ron_Lugge »

Originally posted by Mini Me
if you use magic while killing a group of cowls will another group join them?

Originally posted by Mirk
they resond to new spells cast after 1 hour of game time has passed.


Question answered?
There are 10 types of people in the world:

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