CR question
CR question
Okay I flippin thru the monster manuel and I had a question about CR. Like Goblin's they have a Challendge rating of 1/4 what does that mean is it a CR of 1 or a CR of 4? Doesn't really make sense to me I don't wanna be throwing tuff mosters at my low level guys now could someone explain this to me please thanks!
- Rob-hin
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It's neighter 1 nor 4.
It's one fourth, ¼.
One level 1 group can take 4, ¼ monster pretty easily.
A CR of 1 simply means that a gang of 4 adventurers can take the creature without much effort.
If you wan't to make the fight hard, you pick some higher CR monsters or send in some more lower CR ones.
A possibility is to make a level 1 group run into 2 or 3 CR 1 creatures or 1 CR 2 or 3 for a real hard fight. Chances are that one of your characters could get killed.
Let me know if it's clear or if you need some more info.
Good luck.
It's one fourth, ¼.
One level 1 group can take 4, ¼ monster pretty easily.
A CR of 1 simply means that a gang of 4 adventurers can take the creature without much effort.
If you wan't to make the fight hard, you pick some higher CR monsters or send in some more lower CR ones.
A possibility is to make a level 1 group run into 2 or 3 CR 1 creatures or 1 CR 2 or 3 for a real hard fight. Chances are that one of your characters could get killed.
Let me know if it's clear or if you need some more info.
Good luck.
Guinness is good for you.
Gives you strength.
Gives you strength.
cr?
when you're preparing an adventure, do you look at the cr? there are some high cr creatures wich are pretty easy to kill. that means nothing... and another thing, you must be unexperienced as a DM, right? I think DMs must not stop their characters from dying. you put on an adventure what you want. I was DM'ing once, and there they were, two Earth Elementals, just blocking a passage (a cleric was trying to escape when the rest of the group was in a battle), they were immobile, he attacked him, and got killed... pretty simple. keep playing...
when you're preparing an adventure, do you look at the cr? there are some high cr creatures wich are pretty easy to kill. that means nothing... and another thing, you must be unexperienced as a DM, right? I think DMs must not stop their characters from dying. you put on an adventure what you want. I was DM'ing once, and there they were, two Earth Elementals, just blocking a passage (a cleric was trying to escape when the rest of the group was in a battle), they were immobile, he attacked him, and got killed... pretty simple. keep playing...
"A wizard is never late, Frodo Baggins. Nor is he early. He arrives precisely when he means to."
what story?
"what story are you playing?" are you guys some "net adventures adventurers"? play original stories, draw a map, create npc's... that's the good thing when you're a DM. Endless nights creating worlds, characters, cities, everything...
"what story are you playing?" are you guys some "net adventures adventurers"? play original stories, draw a map, create npc's... that's the good thing when you're a DM. Endless nights creating worlds, characters, cities, everything...
"A wizard is never late, Frodo Baggins. Nor is he early. He arrives precisely when he means to."
I'm using my own story I have written out. I got some set events to happen. But I know I can have too much planed out cause it might blow up in my face. And it went really good They like how i tell the story and that I made custom maps for my town, Wilderness fights and such. Seems to be going great so far.
Great DMs...
... start like this, a good story, is a good start. if players like your DM'ing, they will want you as a DM in their adventures. but... you have a character too, right? or are you just a dm?
... start like this, a good story, is a good start. if players like your DM'ing, they will want you as a DM in their adventures. but... you have a character too, right? or are you just a dm?
"A wizard is never late, Frodo Baggins. Nor is he early. He arrives precisely when he means to."