- Soldier/Guardian - excellent fighter but I felt like I needed to bring 5 or 6 in my party to get everything done
- Soldier/Sentinel - My least favorite, no skills, no force jump(i love that), not enough powers to make up for it
- Soldier/Consular - Very powerful Character, had lots of fun. good melee, great force ability still missing the skills though
- Scout/Guardian - My all time favorite, Free implants good balance of feats,skills and powers, had the most fun and kicked the most butt(did I mention I love the Force Jump?)
- Scout/Sentinel - one of my least favorite, had a hard time doing anything, couldn't fight, no scoundrel sneak attack, few feats, hated it, almost quit the character
- Scout/Consular - Good Character, I don't like relying on Force powers so much though, too unreliable and dont help at all with Malak
- Scoundrel/Guardian - WOW what fun! Stasis or Force wave then sneak attack and Kick a**
- Scoundrel/Sentinel - I just couldn't find anything about this combo I liked. Weak in all the areas I play to
- Scoundrel/Consular - A lot of people like this one and its good though 99% of the game...Except Malak
To sum it all up, the best to me is the Scout/Guardian. The free implants more than make up for the lost feats, and the extra skills mean you don't need to rely as heavily on others and you can bring more strength out with you in your party. Guardian gives you force jump and also an extra level up in saber proficiency, making you hit harder.
The soldiers are excellent fighters but are a pain to get anything done with besides that.
And the Scoundrel's sneak attack makes it a good fighter, but is simply too frail for my tastes.
I guess I tend toward an Independently-minded, strong fighter, who is useful to have around and can accomplish a lot by himself. Seems fitting for a Maverick, doesn't it?
Just my opinion..... let's hear yours