Please note that new user registrations disabled at this time.

changing portraits

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
jennabard
Posts: 518
Joined: Thu Apr 26, 2001 10:00 pm
Location: Luke AFB
Contact:

changing portraits

Post by jennabard »

some one please help me!
i want to change the portraits in the game but the directions given in the manual and the web sites are too vague for me. i happen to be very computer illiterate and i need step by step guidance. i am trying to take some computer classes but they are always filled. will some one take pity on me? :confused:
sleep takes a vacation when baby is in the house.
User avatar
Sojourner
Posts: 3084
Joined: Sun Mar 25, 2001 11:00 pm
Contact:

Post by Sojourner »

To use custom portraits:
  • Create a directory in your BGII - SoA directory called portraits.
  • Download the portrait files from a site like [url="http://www.planetbaldursgate.com/nightshade/index2.html"]Lady Nightshade's Custom Portraits[/url] into your portraits directory.
  • If the file is zipped (has the .zip extension), you will need to unzip it into the portraits directory.
  • In the game, go to the record screen, click on customize, click on appearance, then click on custom.
  • You will have to select both the large and small portraits by clicking on the portrait names in the list boxes.
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
User avatar
Angelus
Posts: 426
Joined: Wed Feb 21, 2001 11:00 pm
Location: Germany
Contact:

Post by Angelus »

OK,

first you need two portraits a small (38x60 pixels, 8-bit color) and a large (110x170 pixels, 24-bit color) they don't have to be matching.

The files must be BMP format and the filenames must not be longer than 8 characters, the filename of the small portrait must end with an S that of the large with an L.

In the end you should have two files named something like:
malefmS.bmp and malefmL.bmp

Now you must place the files in the portraits folder of the BG2 main game directory.

Now you should be able to change the portraits in the character customization screen.
"Everybody wants to see justice done, to somebody else."
User avatar
Raen
Posts: 10
Joined: Mon Apr 23, 2001 10:00 pm
Contact:

Post by Raen »

Note that the game itself will only let you change the portraits of your own characters, not the NPC's. If you want to change Nalia's portrait, say, then you need to download
[url="http://www.mud-master.com/shadowkeeper/"]Shadow Keeper[/url]

or some similar utility.
User avatar
jennabard
Posts: 518
Joined: Thu Apr 26, 2001 10:00 pm
Location: Luke AFB
Contact:

Post by jennabard »

thank you all who answer the cry for help.
sleep takes a vacation when baby is in the house.
User avatar
jennabard
Posts: 518
Joined: Thu Apr 26, 2001 10:00 pm
Location: Luke AFB
Contact:

Post by jennabard »

one more question my fellows.
when i create the protrait directory in the root directory, do i need to use the equal sign or something? i'm not sure as to how to create this directory. ( boy do i soung stupid -sigh-)
sleep takes a vacation when baby is in the house.
User avatar
jennabard
Posts: 518
Joined: Thu Apr 26, 2001 10:00 pm
Location: Luke AFB
Contact:

Post by jennabard »

found my mistake!! so don't reply the last post. thanks everyone! :D :D :D
sleep takes a vacation when baby is in the house.
Post Reply