Okay, let's try this again:
OK I see that the piracy in Asia shuts down a very profitable portion of selling games, but personally, I don't know of a lot of games that were imported to Asia. All I can think of is Starcraft, and if Blizzard lost billions of dollars due to that, it doesn't matter since they have loads of money anyway.
Please refer to Fable's post about how Asia accounts for Millions of gamers that the Industry must still provide for. Refer to his remark about how Piracy in Asia is responsible for billions of dollars lost to developers. Also note how many developers and producers are issuing games for release, in ASIA.
It's far more than just Starcraft. And it doesn't matter that Blizzard has enough money, piracy is still illegal, however you look at it, and whoever it happens to. Please, read the posts before commenting.
But what about in the early to mid 90's, did Asia have a lot of PC gamers? I figured NES, SNES and other consoles were the primary gaming systems there.
Indeed there were. Where does the comment steam from, as we've been speaking trends since PC gaming, and how susceptable to piracy it is and has been. This comment really has no bearing on the discussion.
If it's such a big deal with piracy in Asia, then stop importing games there. Sure you won't make as much money, but in the early 90's, games were better and they didn't need imports. I find that strange, and "new technology" is no excuse. To make a good game, all you need is time, creativity and programming abilities.
Welcome to Corporate North America. The all mighty dollar controls all, and as long as the producers gain a positive profit, they will attempt to sell where ever they can. Inaddition, simply pulling out of Asia because of piracy would only show them giving up on a problem that plagues the industry, and needs to be dealt with. Piracy does not need that sort of victory. Not only that, but it would be cutting off half the world to the gaming industry, only causing it falter even faster then it already is.
Now, I think Fable has made it pain stackingly clear about the piracy issue in Asia, and we'll consider that matter closed. It may be referenced, but there is really nothing more than can be said about it.