KOTOR as a psychological test
KOTOR as a psychological test
I just wonder if anyone else did this and was interested by the result.
When I got the game I decided that I'd play it through once on the light, and once on the dark. But which first? Instead, I decided to make all decisions as *I* would have if I were in that situation.
I ended up being all the way over to the dark side.
Should I be scared? lol
I started off being *mostly* good. My overall actions were good, but the way that I finished of those missions could be a little deviant.(Id kill an innocent person if it meant that I could save a few hundred etc)
I remained as more or less neutral for a long while before gradually slipping to the dark side. It lured me in...calling to me
And it's funny, even towards the end, I still had an urge to turn back to the light.
But I eventually went all the way.
So, anyone else discover that they're evil/saintly?
When I got the game I decided that I'd play it through once on the light, and once on the dark. But which first? Instead, I decided to make all decisions as *I* would have if I were in that situation.
I ended up being all the way over to the dark side.
Should I be scared? lol
I started off being *mostly* good. My overall actions were good, but the way that I finished of those missions could be a little deviant.(Id kill an innocent person if it meant that I could save a few hundred etc)
I remained as more or less neutral for a long while before gradually slipping to the dark side. It lured me in...calling to me
And it's funny, even towards the end, I still had an urge to turn back to the light.
But I eventually went all the way.
So, anyone else discover that they're evil/saintly?
I suppose in the context of this game and the Star Wars universe in general, I'm pretty damned evil. I've only completed the game once thus far as a decidedly goody-two-shoes Jedi, but it was a deliberate and sometimes tricky act. There were several points in the game where, had it been me, I would have done things quite differently.
But that doesn't bother me. Good and evil are arbitrary notions that I don't put much stock in. It works in Star Wars, and it works in D&D, but it leaves much to be desired in reality.
But that doesn't bother me. Good and evil are arbitrary notions that I don't put much stock in. It works in Star Wars, and it works in D&D, but it leaves much to be desired in reality.
"Killing dragons is sort of like learning how to whistle; it seems impossible until you finally get a knack for it, and then it's the easiest thing in the world."
I find it very hard to play Dark Side - I have to remember that I'm trying to be evil in every conversation otherwise I end up saying nice things. Whether that's me or the instincts drummed in by thousands of other RPGs where it's so much better to be good, I'm not entirely sure, but I'd like to think it's a bit of both
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For me, the light side responses come more naturally. But this isn't much of a test, because what it really depends on is how attached you are to the game world. If, to you, the NPCs just amount to more money, experience, items and light/dark side points or whatever, then obviously killing that old cripple for his coin jar won't mean anything. If you'd do it just as soon in real life, though, then yeah, you may have a problem.
hehe, well *I* was neutral all the time, with a little , but very little direction to the light, untill the temple. there i decided to be a dark side guy, but not togheter with bastila, instead i wanted to kill her as well(never share power).
There is no emotion;
There is peace.
There is no ignorance;
There is knowledge
There is no passion;
There is serenity
There is no chaos;
There is harmony
There is no Death;
There is The Force
There is peace.
There is no ignorance;
There is knowledge
There is no passion;
There is serenity
There is no chaos;
There is harmony
There is no Death;
There is The Force
i did everything i would do while i was playing and i ended up medium light, the first time i played.
The second timei used cheats and maxed out my character as a darksider using the addcheat command and i gave myself darth revans robe and 2 of malaks lightsabers. Every time i got a jedi i would equip them like that, so i always had a band of dark jedis.
Then i played as a maxed out light sider and i gave myself the starforge robes and the heart of the guardian and mantle of the force lightsabers. and equipped all my jedi with the star forge robes.
For the most gaming excperience play as a lightsider because you open up way more quests.
The second timei used cheats and maxed out my character as a darksider using the addcheat command and i gave myself darth revans robe and 2 of malaks lightsabers. Every time i got a jedi i would equip them like that, so i always had a band of dark jedis.
Then i played as a maxed out light sider and i gave myself the starforge robes and the heart of the guardian and mantle of the force lightsabers. and equipped all my jedi with the star forge robes.
For the most gaming excperience play as a lightsider because you open up way more quests.
- fantasyartist
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Now that I'm replaying it, I've noticed a few good examples of problems set to you that would be a real test.
Some of them are differences like "sure, stranger, I'll give you 200 credits so that you can get out of debt" which is a very unrealistic response, unless 200 credits meant nothing to you, but at that point in the game it was a lot. As opposed to "I'm going to kill you for the bounty due to your debt".
Those aren't such good examples of this test.
(spoiler, but Im geussing that everyone has done taris) But then take the Rakghoul serum. You can either give it to the nice doctor who will use it to heal people, or to the crimelord who will use it for profit, and give you a wad of cash.
This problem, I think, is a pretty tough one.
Just a week or so before playing this game I thought to myself "If I ever found a cure for cancer or aids or something, I'd set up a clinic and charge huge amounts for people to be treated".
Which would you be? Profit maker, or saviour?
Some of them are differences like "sure, stranger, I'll give you 200 credits so that you can get out of debt" which is a very unrealistic response, unless 200 credits meant nothing to you, but at that point in the game it was a lot. As opposed to "I'm going to kill you for the bounty due to your debt".
Those aren't such good examples of this test.
(spoiler, but Im geussing that everyone has done taris) But then take the Rakghoul serum. You can either give it to the nice doctor who will use it to heal people, or to the crimelord who will use it for profit, and give you a wad of cash.
This problem, I think, is a pretty tough one.
Just a week or so before playing this game I thought to myself "If I ever found a cure for cancer or aids or something, I'd set up a clinic and charge huge amounts for people to be treated".
Which would you be? Profit maker, or saviour?
Just a week or so before playing this game I thought to myself "If I ever found a cure for cancer or aids or something, I'd set up a clinic and charge huge amounts for people to be treated".
You are evil, i would definetly choose saviour, in the game its a game. But in real life i mean seriousley, you are evil. Money means nothing if you can save lives.
I actually felt bad playing Dark Side. I wanted to become absolutely evil in the end (for the bonuses), but never managed - for example, I was never able to bring myself to kill Freeyyyr (or however you spell that ) and gained some LS points along the way. When playing Light Side, on the other hand, I had no problem in becoming absolutely good.
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- OzzelTheFool
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I have only finished the game as a lightsider. And was about to try the dark side path of the game when i read the spoilers here that some decisions require me to kill off and / or betray some of my crew members, most notable being co-ercing Zaalbar to kill Mission. I can't bring myself to doing it even though its juz a game, juz isn't me though a part of me is curious how that would turn out, especially that i haven't seen the dark side ending cutscene. If someone were to show me that cutscene without having to do the dark deeds, i will take it before anyone can say "Be my baby tonite, Mission".
Originally posted by OzzelTheFool
I have only finished the game as a lightsider. And was about to try the dark side path of the game when i read the spoilers here that some decisions require me to kill off and / or betray some of my crew members, most notable being co-ercing Zaalbar to kill Mission. I can't bring myself to doing it even though its juz a game, juz isn't me though a part of me is curious how that would turn out, especially that i haven't seen the dark side ending cutscene. If someone were to show me that cutscene without having to do the dark deeds, i will take it before anyone can say "Be my baby tonite, Mission".
You can get him to kill her?
I thought that at that point the more dark side thing to do was to kill Zaalbar for not obeying orders when he first says "no".