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Terentatek (spoiler)

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paulsbo
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Terentatek (spoiler)

Post by paulsbo »

When you're on your way to your ship, after finishing up on Dantooine, a Jedi warns you about the Terentatek, a beast that eats Jedis. He says there might be one on Korriban, but the first time I played through, I didn't find anything of the sort on that planet. Is this some deep secret in the game, or is it another one of the developer's leftovers from quests that were not implemented?

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fable
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Post by fable »

As I recall, you'll find it if you mess around in the Korriban caves, close to the bridge. The Renegade Sith want it gone, since it's blocking their way out. Kill it for 'em. Despite all the warnings about such a scary creature, it took hardly any time at all for my party to render it suitable for frying in light oil. :)
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Post by PinkowiM »

there are also two of them in the tomb of Naga Sadow on Korriban

That fight is a little harder because you have tofight them both at the same time.

However, you have to fight them, or "get by" them inorder to complete the main quest
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Post by blake »

there is a teretatek in the shadowlands that you have to kill if you want the wookies to rule, i never have the heart to kill chewies, i mean Zaalbars dad so they always take back the planet even when im playing as a darksider.
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Armisael
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Post by Armisael »

Yes, there are two Terentatek in Naga Sadow's tomb which are unavoidable. They're great, brown, hulking spiny brutes and they dissolve into green vapour when they die.

You don't have to take them both on at the same time though, you can lure them one at a time if you're careful.
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Post by paulsbo »

wow, for some reason I guess I forgot about that my first time through.

it just seems like they weren' played up enough to stand out in memory, you know?
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Post by Snizpod »

Terentatek can be hard to kill if Korriban is your first planet. They have a natural force resistance. If playing dark force kill is very effective on them, and if playing light I recommend force valor follwed by stasis field or somesuch.

The terentatek on the bridge in the Korriban caves seemed like it was the hardest one to kill in the game.
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Post by Rem Nac »

I found that the terentateks were pretty easy to kill, so I did understand why the other Jedi had so much trouble.(you should discover the journals of 3 Jedi who try to hunt them, and all die)

The two in the tomb of Naga Sadow were pretty hard, because you're on your own. If you had Jolee there you could put them both into stasis.

I did that by using force speed, luring them out, running past them, pulling the lever, then running into the next room. You can quite safely shoot them from there.
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Post by fable »

They're easy even when done solo--after all, you're lugging around a truckload worth of life supports and advanced med pacs by that time, aren't you? :D
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Post by PinkowiM »

there is a teretatek in the shadowlands that you have to kill if you want the wookies to rule,


Well, techinically its not a Teranterek, its a Ritual Beast. That is almost the same thing except it has a differnt name, and the Ritual Beast is more special than a Teranterek, and its a bit shorter, too i think
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Post by Armisael »

The "ritual beast" is a terentatek, even if the wookiees call it something different. Hence the journal of one of the terentatek hunters being present on its corpse.
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Post by Jack Dell »

The Ritual Beast is a Terentatek, though an incredibly lame enemy, I killed it in under 10 seconds, and Kashyyk was my first planet. Maybe if they had beefed em (plenty) and maybe place them guarding a star map they would have left a more lasting memory. Also it makes you think what wimps other jedis must have been to die even when taking them on 3 to one.
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Post by Rem Nac »

True.....I'm pretty disappointed that they weren't more difficult.
As it is, there are only a few fights in the game that I feel I need to really try to win(e.g. Malak. Well, the 2nd fight, not the first one which was pretty easy)

A few almost impossible to kill beasts would have been nice. In JA there were Rancors that you had to run away from because they were invinceable(although I'd like all enemies to be killable).
In KOTOR the rancors are pretty pathetic, as are the Terentatek.
You can even put them into stasis....they'd have been much more of a challenge if they really were force immune.
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Post by EtherSeraph »

Being an Avid JA player, you can kill the rancors, just takes an Assload of lightsaber hits, combos, force powers, and ammo, and as soon as its dead they drop a fresh one into the arena to munch on your butt, one way to get them is hide in the escape corridor just out of its reach, and slash em up while dodging any hits they throw at ya.
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Post by Armisael »

Ah, but can you kill the mutant rancor?
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Post by Jack Dell »

HAH!, I dare you to fight the rancor in taris without using the synthesized odor. It is killable, but it will kill you in three rounds. Of course you could run and hide and grenade and run and hide and grenade and so on so forth, but you cant kill him with anything but that. So theres you near impossible fight (too bad there are too many alternate ways to kill him). I would actually have liked to fight it nearing the end of the game, as there it would have been doable and challenging. Of course, Bioware outright denied us of such fights throughout the whole game. Bummer.
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Post by Rem Nac »

Actually, in JA you can get the mutant rancor to eat a regular rancor, very entertaining.

Anyway, you CAN make the fights difficult, but that sort of defeats the point.
To enjoy being good at a game you should be trying to figure out the best way of doing something, and it should STILL be challenging.

It depends on the style of game I suppose. It can be pretty fun to try and do an FPS using nothing but a pistol(or whatever the lowest grade weapon is in the game)

You could do similar things with this game I suppose, trying not to use a light sabre, or not using force powers. But for me, those are some of the things that make the game interesting and fun,
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Post by Armisael »

Yes, it's called playing to win. For a lot of people (myself included), if you're not playing to win then the game loses most or all of its appeal.
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