Every so often somebody asks me "How long did it take to write Kelsey?" or "How long have you been writing the Nalia romance?" and I answer "a very long time."
And then I sit and think about that, and realize that quite a lot of work gets done if I just sit down and work all day on something. The Banter Packs were written in just a few busy weekends, basically.
So I asked myself... "Knowing what I know by now, how thorough of an NPC could I make in one day, start to finish?"
So I'm going to find out, on Sunday, when I will write and release an NPC in one day, before I go to bed in any case.
I'm not organizing this as an Iron Modder-style "contest", although I certainly welcome others joining me in the exercise and making it a sort of international holiday. Or festival. (Celebration? Something.) I'll be happy to put any fellow One-Day NPC(tm) projects up for hosting.
To monitor the One-Day NPC developments, watch http://www.forgottenwars.net for details.
International One-Day NPC(tm) Day, February 15
International One-Day NPC(tm) Day, February 15
"t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK
Does that include character visualization and scripting?
PS. Bring back Fable to SYM!
PS. Bring back Fable to SYM!
For what is it to die but to stand naked in the wind and to melt into the sun? - Khalil Gibran
"We shall fight on the beaches. We shall fight on the landing grounds. We shall fight in the fields, and in the streets, we shall fight in the hills. We shall never surrender!" - Winston Churchill
"We shall fight on the beaches. We shall fight on the landing grounds. We shall fight in the fields, and in the streets, we shall fight in the hills. We shall never surrender!" - Winston Churchill
Visualization? Well, I've been doing some brainstorming but I haven't committed anything to paper or digital file.
But all the script/code work will be done in one day, yes.
But all the script/code work will be done in one day, yes.
"t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK