Please note that new user registrations disabled at this time.

Is it just me or.....

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
Post Reply
User avatar
dragon wench
Posts: 19609
Joined: Tue Apr 24, 2001 10:00 pm
Location: The maelstrom where chaos merges with lucidity
Contact:

Is it just me or.....

Post by dragon wench »

has anyone else wondered whether or not the game developers were heavily influenced by Jurassic Park? :D

Seriously, so many of the beasties in Morrowind look as though they belong in a dinosaur safari park that I half expect I'm going to be attacked by a T Rex upon entering a Daedric Shrine! :eek:
Spoiler
testingtest12
Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.
Spoiler
testingtest12
.......All those moments ... will be lost ... in time ... like tears in rain.
User avatar
Moonbiter
Posts: 1285
Joined: Fri Feb 06, 2004 10:35 am
Location: Nomindsland
Contact:

Post by Moonbiter »

Yes, I've noticed. The landscape is also very jurassic, with overgrown mushrooms, palms and mangroves. It's a complete departure from Arena and Daggerfall, where things were really grim and gothic. I think it's on purpose, to make Morrowind look like a separate continent.
I am not young enough to know everything. - Oscar Wilde

Support bacteria, they're the only culture some people have!
User avatar
Moleman
Posts: 296
Joined: Wed Oct 31, 2001 11:00 pm
Location: Lurking on this board
Contact:

Post by Moleman »

I never thought of that, but now that you mention it... sure there is some similarities. Lanscape and some plants also look like they would be from jura-period (or they look similar as artist have drawn for backround of dinosaurs).

But those big mushrooms remind me of smurfs... So it's like Jurassic Park meets Smurfs :)

Edit: oops, I didn't notice that Moonbiter's post when I wrote mine. And I wrote almost the same thing. Man do I look stupid now...
-moleman-

Mom said not to talk to strangers. I asked her what that meant and she said "anyone who looks stranger than your relatives." Except Uncle Sue. I guess. - A boy in Baldur's Gate
User avatar
Coot
Posts: 2130
Joined: Sat Aug 18, 2001 10:00 pm
Location: The Netherlands
Contact:

Post by Coot »

Don't worry, Moleman... your comments don't make you look stupid. That Smurf link does, though :p :D
They really did want Morrowind to look different from Arena and Daggerfall... and then they did want Solstheim to look different from Morrowind! Love that polar landscape...
She says: Lou, it's the Beginning of a Great Adventure
User avatar
Moleman
Posts: 296
Joined: Wed Oct 31, 2001 11:00 pm
Location: Lurking on this board
Contact:

Post by Moleman »

Hey, those Smurfs make me remember happier times, when all I had to worry was which solar system I will jump next with my Cobra Mk III. Good times -- no bills, no home and car downpayments, no work-related stress and burnout symptoms... OK, I better stop here before I start scaring people - or is it too late? :)

I have Bloodmoon installed but I actually haven't yet visited Solstheim (started new game when I got Bloodmoon, I though it might be a good idea to build up my character before I go hunting werewolves...) But reading about the landscape I have gotten curious. I think I will drop by there when I get away from THIS BLOODY OFFICE...
-moleman-

Mom said not to talk to strangers. I asked her what that meant and she said "anyone who looks stranger than your relatives." Except Uncle Sue. I guess. - A boy in Baldur's Gate
User avatar
Twoback23
Posts: 160
Joined: Thu Feb 12, 2004 5:24 pm
Location: Chicago
Contact:

Post by Twoback23 »

Moleman, that game on the smurfs website is awesome
WuRd
User avatar
Dorian_ertymexx
Posts: 104
Joined: Sun Jan 18, 2004 5:23 pm
Location: Stockholm, Sweden
Contact:

Post by Dorian_ertymexx »

Dinos-shaped beasts seem popular with these games... Gothic has a few of those, and Gothic 2 has several more. And they look like REAL raptors, not just like balloons with jaws as in Morrowind. I wonder why this is so...

Hmm, too bad I don't know how to make skins... An archer or spellsword Smurf would be awesome! *LOL*
User avatar
Gwalchmai
Posts: 6252
Joined: Wed May 09, 2001 11:00 am
Location: This Quintessence of Dust
Contact:

Post by Gwalchmai »

Originally posted by dragon wench
has anyone else wondered whether or not the game developers were heavily influenced by Jurassic Park? :D

Seriously, so many of the beasties in Morrowind look as though they belong in a dinosaur safari park that I half expect I'm going to be attacked by a T Rex upon entering a Daedric Shrine! :eek:
Just for the fun of it, I thought I might swim over to Solstheim, having recently installed Bloodmoon. Yeah, that's right, I said swim. The trip was rather uneventful, except for the six dreugh that attacked me all at once.

Once there, I found that the native beasts take on a much more mammalian form. I haven't met a dino yet. A couple of tree-girls, sure, but they have more of a Quaternary look to them rather than Triassic. :D
That there; exactly the kinda diversion we coulda used.
Post Reply