I killed the priest! Oops?
I killed the priest! Oops?
I killed Terjon! Oops?
Hello everybody! Im new to the forums, actually this is my very first post!
Heres the deal.. Im playing a neutral evil party and somehow I cant tell Terjon in the church of St. Cuthbert that I was the one burning down the curch (opening)
This was really frustrating cause i dont know if the opening is needed to complete the game! Anyways... I got so frustraded that I killed him!
Was that stupid? Do I need him for anything later in the game? My party is lvl7-8.
I've done all his other quests, except the opening.
Thanks!
Hello everybody! Im new to the forums, actually this is my very first post!
Heres the deal.. Im playing a neutral evil party and somehow I cant tell Terjon in the church of St. Cuthbert that I was the one burning down the curch (opening)
This was really frustrating cause i dont know if the opening is needed to complete the game! Anyways... I got so frustraded that I killed him!
Was that stupid? Do I need him for anything later in the game? My party is lvl7-8.
I've done all his other quests, except the opening.
Thanks!
You shouldn't need Terjon to complete the game - although I'm not sure who need to talk to in Hommlet to get either the Temple or Nulb on your map.
If you can get to Nulb, Ajira in the Waterside Hostel can open up the Temple map for you for sure, as well as Wat and Rentsch.
I would try talking to Zert in the Wicked Wench and Rufus/Burne in the Tower - although if you slew Terjon, you may find them hostile toward you. Zert, Kobort, and Turuko (the latter two also in the Wench) are evil, so they should still dialogue with you.
You may be out of luck if you turned all of Hommlet hostile, and the aforementioned parties cannot get you to either Nulb or the Temple directly. You may also wish to try talking to the traders (Gromag and Rannos), since they are Temple agents.
Good luck!
If you can get to Nulb, Ajira in the Waterside Hostel can open up the Temple map for you for sure, as well as Wat and Rentsch.
I would try talking to Zert in the Wicked Wench and Rufus/Burne in the Tower - although if you slew Terjon, you may find them hostile toward you. Zert, Kobort, and Turuko (the latter two also in the Wench) are evil, so they should still dialogue with you.
You may be out of luck if you turned all of Hommlet hostile, and the aforementioned parties cannot get you to either Nulb or the Temple directly. You may also wish to try talking to the traders (Gromag and Rannos), since they are Temple agents.
Good luck!
Thanks! Thats all I needed to know!
One more thing tho (on second thought)
I decided to have a little killfrenzy in Hommlet, and when i was done I didnt save.. I was just doing it for fun... anyways... when I killed Burne, he had some weird stuff on him... magic dust and a metal tube!? Anyone know anything about those stuff? Do I want them? Cause if they are useful I could always kill him again.. lol
One more thing tho (on second thought)
I decided to have a little killfrenzy in Hommlet, and when i was done I didnt save.. I was just doing it for fun... anyways... when I killed Burne, he had some weird stuff on him... magic dust and a metal tube!? Anyone know anything about those stuff? Do I want them? Cause if they are useful I could always kill him again.. lol