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Daystar

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
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Incertainty
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Daystar

Post by Incertainty »

Where can I find it? I thought it was somewhere in the graveyard district, and I tried looking through the weapons' list on this site, but it is nowhere to be found.

Also, just out of curiosity... does UAI allow the use of npc-specific equipment (Bow of Arvoreen, Staff of the High Forest,...)?
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Vicsun
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Post by Vicsun »

Daystar (SW1H31)
Location(s)
City Gates (Crooked Crane) - Loot from lich behind secret door


Try looking under longswords ;)
Vicsun, I certainly agree with your assertion that you are an unpleasant person. ~Chanak

:(
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Incertainty
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Post by Incertainty »

Thnx a bunch! I was thinking it was a mace of some sort... Ah well, I know where it is now. Thnx again!

Now if anyone knows about the UAI thing...

EDIT- Should I be able to tackle him with my current party (around lvl 9-10): Kensai dualed to mage, yet to recover kensai abilties, Minsc, Jaheira, Viconia, Yoshimo, Mazzy
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Vicsun
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Post by Vicsun »

You should have absolutely no problem with a bit of cheese at your disposal.


CHEESE FOLLOWS, BEWARE IF ALLERGIC:
That's what I picked up from another thread:
Originally posted by TheDude
city gates lich is easy
walk in grap daystar walk out
let him get after u in the inn. walk out ot the inn. travel a bit arround come back lichy is without protection SUNRAY!! and a death lich + a nice rod and ring
Originally posted by UserUnfriendly
even simpler..due to scripting error, this is the only lich in the city who can't see invisible...so use improved invisibility to grab sword...blast him with sunray, chuckle...

(actually he can see invisible, but his dialog script can't initiate dialog with invisible, so unless you talk to him or attack, he can't turn hostile...)
Vicsun, I certainly agree with your assertion that you are an unpleasant person. ~Chanak

:(
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Incertainty
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Post by Incertainty »

1/If walk in to grab it he won't imprison me or something like that?

2/Why IMPROVED invisility?
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Rob-hin
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Post by Rob-hin »

Originally posted by Incertainty


2/Why IMPROVED invisility?


(normal) Invisility ends when you attack an hostile, Imp invisility stays active even when you attack.
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Incertainty
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Post by Incertainty »

But I should be able to walk in with a 'normal' invisibility, grab Daystar, and blast him, right?

Anyone know about the UAI thing?
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fable
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Post by fable »

Originally posted by Incertainty
1/If walk in to grab it he won't imprison me or something like that?


He'll invade your home at night and steal your underwear, but otherwise, you're okay.

What the lich does depends on the mods you're running. There are mods out there (and good ones, too) which significantly up the challenge provided by liches. But in the unmodded game, if you rush and get everybody out, the worst thing to fear is that he'll follow you into the next room. Leave the area, don't return, and you shouldn't have to worry about the lich, again.

Alternatively, simply kill him. It's easy enough. Hell, there are dozens of threads about lich killing on this board, alone. :)

Now what I really want to see is a party flee an area, only to have a lich follow them wherever they go, a few minutes later. :D
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Incertainty
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Post by Incertainty »

Thnx Fable! Now, have you got any idea on the UAI thing? Does it allow the use of npc-specific equipment?
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Mulligan
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Post by Mulligan »

Hi :)

The UAI let's you use ANY item, including NPC specific ones.

:D
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Incertainty
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Post by Incertainty »

Mmm... should prove interesting, no? Especially Jan's equipment seems like an amusing idea, even if it's not that usefull.
Believe you can, believe you can't;
either way, you're right.
Playing on pc, GOTY, currently unmodded.
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