first question i have 2 kensi/mages in my party and on all four of the mage levels they have so far they have both gotten 0 health, but they each have 18 con why do they get 0 health
second question one of those kensi/mages has 3 charisma and i killed the lich in the city gates that has a staff then has a 20% of reducing charisma by 1 permently. after a while and my charisma going down to one i was fighting a troll, i hit and my guy died, since my dude didnt get hit i was wondering does having 0 charisma kill you?
thanks in advance
why am i getting 0 heath and chrisma ?
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Originally posted by swwillffx
second question one of those kensi/mages has 3 charisma and i killed the lich in the city gates that has a staff then has a 20% of reducing charisma by 1 permently. after a while and my charisma going down to one i was fighting a troll, i hit and my guy died, since my dude didnt get hit i was wondering does having 0 charisma kill you?
thanks in advance
Yes. You suffered from a terrible death caused by extreme hideousness.
Vicsun, I certainly agree with your assertion that you are an unpleasant person. ~Chanak
Originally posted by Raumoheru
i dont know how exactly it works but fighters usually get 3 hp per level and mages a lot of time dont get any
constitution has nothing to do with getting more hp per level, it adds on to hp after everything is added from classes.
You're wrong, all classes have a hit die, wich is different for each class:
Wizard/Sorcerors: 1d4 + con bonus (max +2) per level
Thief/Bard: 1d6 + con bouns (max +2)
Cleric/Druid/Monk: 1d8 + con bouns (max +2) per level
Warrior: 1d10 + con bonus per level
Barbarian: 1d12 + con bonus per level
After a certain level the HP progression stops working that way and goes on with a fixed number (I think +3 for Warriors/Barbarians, +1 for Wiazrds/Sorcerors and +2 for the rest). Dual classes stop gaining HPs until they have a higher level in their second class than in their "starting" class.
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