Portrait Issue
Portrait Issue
I have a portrait that I want to use. It's the right dimensions and the right file type, and I'm using nearinfinity/SK to make the swap, but when i swap it it comes up all black with no picture in near infinity, it shows up just fine in SK, and I get that question mark thing in the actual game. Any idea what could be causing this problem?
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Originally posted by Skuld
I have a portrait that I want to use. It's the right dimensions and the right file type, and I'm using nearinfinity/SK to make the swap, but when i swap it it comes up all black with no picture in near infinity, it shows up just fine in SK, and I get that question mark thing in the actual game. Any idea what could be causing this problem?
did you use a true color bmp? bg2 supports only the lesser resolution color...
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I did 16 bit which is the lowest I can go in photoshop and it's the same format I used when making other portraits that work fine. It's weird because in SK they show up fine, in NearInfinity it's a black screen, and in the game it's the questionmark thing.
"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
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Originally posted by Skuld
I did 16 bit which is the lowest I can go in photoshop and it's the same format I used when making other portraits that work fine. It's weird because in SK they show up fine, in NearInfinity it's a black screen, and in the game it's the questionmark thing.
try going up one more resolution level...who are you trying to replace???
there is a much easier way to do it...
simply name it like
nimoenm.bmp
for example, and put into override directory...
i seem to recall its suppose to be like 256 color...
They call me Darth...
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- Eternal Winter
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you should open a portrait which is already available in the game.
for example open yoshimos portrait and paste the new image on it.then save it with a different name it should be work now.that s what i do and it works.also try using paint to do that photo shop has too many options maybe it causes the problem.
for example open yoshimos portrait and paste the new image on it.then save it with a different name it should be work now.that s what i do and it works.also try using paint to do that photo shop has too many options maybe it causes the problem.
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i've been looking everywhere for a good drizzt do'urden portrait and i finally found one that i like. i was sure to use the correct sizes for the small and large, as stated in the handbook. i go in to create a new character, click on "custom" and find that the files are indeed there, although when i select them, the window beside only displays a sillouete with a question mark inside it! the files are bmp. what is the problem?
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You are sure they are in your portraits map + bmp 24-bit colour? Might wanna try using SK, easy to do, works fine for me!
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same problem
I'm having that problem too. I have the pics in the portrait folder in 24 bmp format and I can select them in customize but all I get is the sillouhette with the ? in it. Can somebody please help me because I am getting Frustrated.
Edit: nevermind, it seems that the sillouhette goes away the next time that u run BG2. Thanks for the no responses anyway
I'm having that problem too. I have the pics in the portrait folder in 24 bmp format and I can select them in customize but all I get is the sillouhette with the ? in it. Can somebody please help me because I am getting Frustrated.
Edit: nevermind, it seems that the sillouhette goes away the next time that u run BG2. Thanks for the no responses anyway