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Less Generic NPC Project: Khuul RELEASED

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Dark Master
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Less Generic NPC Project: Khuul RELEASED

Post by Dark Master »

Its done. Enjoy it.

Tommorow I'll post the list of Maar Gan NPCs, minus those that Fable is doing, and we'll get cracking. For now I'm going to have a well earned beer, and upload this mod.

DM
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Dark Master
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Post by Dark Master »

Sorry, forgot to attach the file, and it wouldn't let me add it when editing the post. Thats what a lack of sleep working on a mod like this does to you.... :rolleyes:
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Post by JesterKing »

hey congrats... it makes me want to go out and buy the pc version of the game. if only my computer didnt stink to high heaven.... i know its none of my business but I had read part of the "less generic" thread and you said perhaps you would do a vivic canton... I thought it might be interesting to do the arena and have sort of a tournament, where you fight to the last 10 pts of health or something and get a penalty if you kill your oponent... Ok well that would probably be realy hard to program so it was jsut an idea... :)
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Post by Dark Master »

Of course its your business! Its all for everybody. :) Thank you very much for your kind words. I didn't know you were on X-Box (see PMs), but even so I appriciate it. Maybe we can ask you about some of the hidden plot elements to some of the towns in the future? You seem to have quite a wide knowledge of Morrowind.

DM
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Post by JesterKing »

Ya, well you see i have spent about a third of my waking hours playing this game for quite a while... that would account for the knowledge maybye? sure i would be happy to help in any way i can, it seems like a very cool project.
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Post by arno_v »

Nice work DM.
Too bad, JesterKing, you're on Xbox.
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Dark Master
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Post by Dark Master »

Nice work to everybody! This was by no means just me. Blake, yourself, Beornica, and Sojourner (for the CS) were all part of getting this mod done. Thanks guys! :)
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Post by beornica »

@ Jesterking,
hey, I'm an x box gal, and I write dialogue! Sure, you don't get to reap the results... or even see what everyone else has written.... as a matter of fact it's rather like being blind... but heck, it's fun anyway!
you know what they say about all work and no play...
It's totally not worth the monetary rewards!!!
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Dark Master
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Post by Dark Master »

@Beornica, did you ever get the email I sent you with the screenshots of your dialogue in game? I know it wasn't much, but at least then it becomes tangible.
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Post by beornica »

:eek: No, I DIDN'T! You sent me that? How kind of you! I hope you didn't send it to the email we just closed down... I'll have to see if I can check it... thank you thank you!
you know what they say about all work and no play...
It's totally not worth the monetary rewards!!!
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Dark Master
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Post by Dark Master »

I'm online now, tell me an email address in here and I'll just send it again, its still sitting in my sent folder.
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Post by Dark Master »

So far I've had 2 PMs telling me that the file in this thread isn't working, and a further two requesting the Ald Velothi file, so I'm just going to paste the post I've been making on the official forums, and the Morrowind Summit forums so that people can access the two towns easily:


"The link is here http://www.euro-morrowind.com/index.php ... 05&id=4253

I hope you enjoy it. It is strongly recomended that you play the plugin in tandem with the Ald Velothi version, avaliable from the Morrowind Summit or from:

http://www.euro-morrowind.com/index.php ... 05&id=4254

Note: If you do not play them both together, you will not get any errors, but some of the Khuul dialogue will not fit in with the story of Ald Velothi's racism. Eg, one guy says (They are a bunch of bigots).

DM"
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Post by Dark Master »

Just note, I know the Khuul mod is under the birthsigns category, that was a mistake on my part when uploading, forgot to change it.
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Post by blake »

Ah good i was wondering when wed see an update or something
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Post by Dark Master »

Well, I posted on the official forums and we've gotten a very positive reaction so far, a really special thanks to everyone who worked on Khuul, Arno, Blake, Beornica, you did a wonderful job, Sojourner, thank you so much for your help with the TES. If any of you want to see the reaction we got, and to reply to what was said the link to the thread follows:

http://www.elderscrolls.com/ubbthreads/ ... art=1&vc=1
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Post by beornica »

WOOOOOHOOOOOO everybody LOVES us! (does a victory dance)
you know what they say about all work and no play...
It's totally not worth the monetary rewards!!!
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Post by Dark Master »

[QUOTE=beornica]WOOOOOHOOOOOO everybody LOVES us! (does a victory dance)[/QUOTE]

Khuul certainly caused quite a stir.... I've been giving some thought to how we'd do the bigger towns, and I thought we'd have to break them down, so for example when we do Ald'Ruhn (unless anybody has any objections I was thinking of doing Caldera after Maar Gan, followed by Ald'Ruhn) we'd do the NPC's on the streets first, then a new topic for the NPC's under Skaar, possibly a new one for each mannor (I know it wouldn't take as long, there are only maybe 8 NPCs in each if you take away the guards), then do the guilds and temple, and people in thier shops and houses, then the taverns. It would certainly take a while, my guess is there will be close to 100 NPCs in Ald-Ruhn, so we'd have to break it down, and give ourselves longer than we're allowing for Khuul and Maar Gan.

DM
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! :)
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