Please note that new user registrations disabled at this time.

Strange door - temple main level

This forum is to be used for all discussions pertaining to Troika Games' Temple of Elemental Evil.
Post Reply
User avatar
korr23
Posts: 5
Joined: Mon Jun 28, 2004 4:58 pm
Contact:

Strange door - temple main level

Post by korr23 »

in the main hall of temple there is a door in the north east corner, i opened them with knock spell and they doesn't seem to lead anywhere. There is no icon you can click on, after i opened them.

Is this broken, bugged, unfinished or is it just my game missing something?
User avatar
zhuge
Posts: 14
Joined: Tue Jun 15, 2004 3:54 pm
Contact:

Post by zhuge »

In the game this is an unfinished area and cannot be accessed. A bug which is not likely to get fixed any time soon if at all as adding a new room requires art and Steve Moret is not working with any artists on the 3rd official patch AFAIK.

In the original PnP module, this area is:

9. EAST DOOR
A huge bronze vessel chased with copper
stands here. Its six legs hold it slightly
more than a foot above the floorstones.
This portal is finely carved, but most of
the vile and obscene work has been
hacked and chopped so as to efface its
evil. Beyond is another vestry, a chamber
nearly 30 feet wide and 60 feet long.
It once must have been the scene of
debauched revels, for the remains of
great couches, tables, and padded chairs
are strewn about. Charcoal and several
broken barrels lie nearby. A stack of resinous
***gots near the door seem to be
the only things not broken or disarrayed.
Amidst the litter are several skeletons,
probably human. One wears the tattered
remains of a scarlet robe.

Behind the lengths of wooden ***gots is a
small cupboard, set into the wall. Within it
are two silk robes of bright crimson, with
skulls embroidered in gold thread on the
front and back. Each is cowled and lined
with lavender silk.
User avatar
Biohazard1
Posts: 22
Joined: Tue Jun 29, 2004 1:49 am
Contact:

Post by Biohazard1 »

Yep, it's a design oversight.

BTW, I can't believe you retyped the entire detailed description of the room from the original module. TMI
Post Reply