Sixth House mod
- fable
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Sixth House mod
I know some folks would like to play the game from the viewpoint of joining the Sixth House, and rising--or dropping--through its ranks. There's a mod that does support just that, and it's reached final release. You can find out more about it here, while you can download it here.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- Dark Master
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This mod is fantastic, I haven't tried the final version, but the version I tried had several bugs, which were annoying, but not to the extent of making me want to abandon the mod, now it would seem they have been ironed out, this mod sounds very cool.
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! 
- Dark Master
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there's more than that! I did 7 before moving to the second quest giver, and I was four quests into him when I uninstalled the mod, and that wasn't because I didn't like it, it was just that I got fed up with travelling to Koguruhn, and I had my stronghold marked. I understand that after him, you get quests from Dagoth Ur, so there's probably close to 20 quests.
DM
DM
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! 
- fable
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Note in the forum thread that the modder is already planniing an add-on. However many quests it may currently have, that number's set to increase.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- Anonononomous
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- Dark Master
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